Elements of Brand Identity Planning Models
All 429 elements of 51 models in one list, with the Brand-Building Canvas as the grid
Brand Identity Model Atlas
Introduction
Why This Page Exists
Every brand identity model names its own elements, and the same idea often travels under several names: what one model calls the brand essence, another calls the core, a third the brand code. This page collects all 429 elements of the 51 models documented in the Atlas and turns them into one complete list. Every element was read in its own definition, the idea behind it was written down, and ideas that mean the same thing were merged into one entry; everything else stays separate. The list has 46 entries that are brand identity content and 41 entries that occur in the models but are not brand identity, such as market analysis, brand image or brand architecture. Each identity entry is then placed on the grid of the Brand-Building Canvas, so that one can see which ideas the Canvas carries, which it carries only in part, and which not at all.
Behind every entry stand the original elements with a link to the model profile, so that every merge can be checked against the originator. Tier A are the sixteen models with full profiles in the Atlas; Tier B are the models with short profiles.
Element List
46 Brand Identity Elements and 41 Elements Outside Brand Identity
The goal of this list is completeness: every brand identity element used in any of the 51 models is here. Each of the 429 original elements was read in its own definition; elements that mean the same thing under different names are merged into one entry, everything else stays separate. One row per entry: what it means in plain words, whether and where the Canvas has it, and which models carry it; click the count to see every original element behind an entry. The second table lists the elements that occur in the models but are not brand identity elements by the three tests that stand above it.
Opens an overlay with every model, its own grouping and the full definition of each element.
| Brand Identity Element | In the Canvas | Models |
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| Guiding Philosophy: Mission, vision and values as one package The guiding philosophy is the brand's foundation written down as one set: the reason it exists, the direction it is heading in and the values that guide the way. Together they give every later decision a reference point. Telefónica, for example, states that it wants to improve people's lives with new communication services and then lists the values it works by. A brand inside a larger company must not contradict that company's own mission and values. | partly in the Canvas 01 Brand Vision Add a fit check: does the brand identity sit within the mission and the values of the company behind it? |
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| Brand Purpose: Why the brand exists beyond money The brand's purpose is the reason it exists beyond making money. It is written as one statement that changes little over the years and should still inspire people decades from now. Tony's Chocolonely, for example, exists to end exploitation in cocoa farming. | in the Canvas 01 Brand Vision: Purpose |
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| Brand Mission: How the brand delivers its purpose The brand's mission says what the brand does today to bring its purpose about. It describes the path, while the vision describes the destination. I feel Slovenia, for example, says it moves forward with nature, which names both what it does now and where it wants to go. One model asks for a short mission with a verb, a target group and a measurable outcome. | partly in the Canvas 01 Brand Vision: Mission The Canvas has the mission; add a format rule: a verb, a target group and an outcome that can be measured. | |
| Brand Vision: The future state the brand works toward The brand's vision describes the future state the brand works toward in the long run. It should be bold enough to feel slightly daunting, yet realistic enough that people believe in it. IKEA has held one vision for decades: making everyday life better for the many people. | in the Canvas 01 Brand Vision: Vision |
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| Brand Ambition: A concrete goal the brand wants to reach The brand's ambition is a concrete goal, such as becoming the hero of a niche or the leader of the world market. One model uses it in place of a vision and gives it a deadline; another calls a clear goal one of the most important guides for the brand's direction, because focused measures need it. SIDES, for example, states the year by which it wants to be a key digital transformer of its industry. Urde's two matrix models state the ambition as the standing the brand wants in its market and in the minds of its key stakeholders, kept inside the identity as the reference point for later positioning; the Nobel Prize, for example, wants to be the world's most prestigious award. In a company with several brands, the identity should say whether the goal belongs to the brand or to the company. | partly in the Canvas 01 Brand Vision: Ambitions Add a prompt: are the goals stated here those of the company or of the brand? | |
| Rallying Cause: What the brand fights against and for The rallying cause is the single point a brand gathers people around: what it fights against and what it fights for. It must belong to the brand alone, and it gives people a reason to want a relationship with the brand, since such bonds grow where who the brand is meets who its audience wants to become. A small bank, for example, might rally people against hidden fees and for plain, fair prices. | partly in the Canvas 01 Brand Vision: Purpose Add a line next to Purpose: what the brand fights against and wants to change. | |
| Brand Essence: The identity in a few words The brand essence is the whole identity condensed into one word, a few words or one short sentence, so that a team can decide from it and pass it on. BMW's essence, for example, is driving pleasure. It names the central value or idea that only this brand owns, rests on real strengths, stays simple and promises a clear benefit. Because one word means different things to different people, the brand also notes the meanings it wants the word to carry. The essence may stay empty when no convincing phrase emerges, and the core elements lead instead. Some models write it not as one phrase but as a short list of six to twelve chosen associations or attributes, sorted into groups that are each summed up in a few words. Other models call the same thing the core identity: a small set of two to five elements that do not change across time, markets or products, while the rest of the identity may adapt. A few models put the identity as a whole at the centre of their figure: the picture the company has of what its brand should be, which steers all the work around the brand. | partly in the Canvas 08 Brand Essence Allow Block 08 to stay empty when no convincing phrase emerges; allow a short list of chosen associations instead of one phrase; add a line for what the essence should and should not evoke. Mark each canvas element as core, which never changes, or adaptable. |
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| Brand Culture: The organisation behind the brand Brand culture is what the organisation behind the brand is like today: its people, values, beliefs and ways of working. It reaches customers through the staff, and unlike a product it is hard to copy. 3M, for example, is known for innovation as a company, not for any single product. Where the lived culture differs from the intended one, the gap has to be named and closed. | partly in the Canvas 04 Brand Character: Brand Culture Add two columns to Brand Culture, intended and lived, with the gaps to close, and check whether staff can explain the brand. |
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| Brand Values: What the brand believes in Brand values are the few basic beliefs that guide how the brand behaves toward customers, staff and other groups. They show in what the brand does, not in advertising lines. Each value needs a short line that says what it means in behaviour: IKEA defines cost-consciousness as getting more out of less without losing quality. A short list of about three values in rank order shows which one wins in a conflict. | partly in the Canvas 04 Brand Character: Brand Culture Require a line for each value that says what it means in practice, and rank the values so it is clear which one wins in a conflict. |
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| Social Responsibility: What the brand commits to toward society and the environment Social responsibility is what the brand commits to toward society and the environment, such as ethics, care for nature or support for culture. These are principles the organisation adopts as a member of society in order to earn trust. One model moves sustainability into the core of the brand, so that its mission and its offer state the commitment and the brand lives up to the values it promotes. The Body Shop defines itself mainly through such commitments. | partly in the Canvas 04 Brand Character: Brand Culture Add a Social Responsibility field: what the brand commits to, such as ethics, environment or culture, beyond its purpose. | |
| Brand Point of View: Where the brand stands on issues its target group cares about The brand's point of view is where it stands on topics its target group cares about. A brand should only take positions it can credibly hold, and a clear stand may divide opinion. Harley-Davidson stands for a freedom with almost no limits, which is not for everyone but is loved by its riders. | partly in the Canvas 04 Brand Character: Brand Culture Add a Point of View field: on which issues the brand takes a stand, which stand, and how far it may divide opinion given its target group. | |
| Corporate Behaviour: How the organisation acts, inside and outside Corporate behaviour is how the organisation acts: in product policy, sales, social and financial matters, in its rituals and conduct rules, in how it markets itself, and in how its people treat customers and put the brand's purpose and values into practice. One model checks every department, from development to sales, because the brand only works when they all pull together. People judge a company mainly by what it does, so behaviour is a third pillar beside philosophy and appearance. NTT, for example, needed staff who saw themselves as working for a service company rather than a government office; because such a change is hard to start from inside, its consultants first changed how outsiders saw NTT and let that outside attention shift minds inside. | partly in the Canvas 04 Brand Character: Brand Culture Add a Brand Behaviour field: which concrete behaviours, rituals and policy rules, inside and outside the company, show the identity. | |
| Brand Heritage: Founding story, myths and past chapters the brand keeps alive Brand heritage is the chosen chapters of the brand's past that it carries forward, such as the founding story, the myths told about it and what it has achieved. It roots the brand somewhere and makes it easier to relate to. It is a choice and not the whole history. Starbucks, for example, looks back to its first shop at a Seattle market. One model calls this the brand's root strengths: the product it started with, the product it is best known for and the way it grew, kept in view so that change builds on what made the brand strong. | partly in the Canvas 04 Brand Character: Brand Culture Make room in Brand Culture for heritage: the founding story, myths and chapters of the past the brand keeps alive. | |
| Brand Origin: The country, region or institution the brand claims Brand origin is the country, region, industry or organisation that the brand presents as its roots, together with what these roots stand for. It is narrower than history, because management picks the roots it wants to stress, and at best it makes everything else the brand does more credible and authentic. Rolex, for example, is Swiss, a country known for precision. | partly in the Canvas 04 Brand Character: Brand Culture Make room in Brand Culture for origin: the country, region, industry or founders the brand claims. | |
| Brand Narrative: The story the brand tells, with characters and plot The brand narrative is the story the brand tells at every touchpoint. It turns the brand's message into a story, because people pay far more attention to a story than to plain information, and a good story draws them in. It works with characters, a plot, a setting, a point of view, themes, myths and archetypes. charity: water, for example, casts donors, its founder and community members as characters, makes the solving of the water crisis and what the donations paid for its plot, and uses the caregiver and the hero as classic story figures. | partly in the Canvas 04 Brand Character: Brand Theme Add a Brand Narrative field: who are the characters, what is the plot and conflict, which archetype and myths carry the story? | |
| Brand Competences: What the company can do better than its rivals Brand competences are what the company can really do better than its rivals: its know-how, production methods, people and access to customers. They only count if customers pay for the result, and they need steady investment to last. Audi, for example, backs its technology claim with innovations such as permanent four-wheel drive. | partly in the Canvas 02 Brand Offering: Brand Competence Add a Competences line under Brand Authority: the abilities and assets that back the claim, and what it takes to keep them. | |
| Reasons to Believe: Proof points Reasons to believe are the evidence that makes the brand's claims credible, such as patents, ingredients, awards, testimonials or a visible policy. They answer the question why anyone should believe the brand. A claim without proof should wait until proof exists. IKEA, for example, backs low prices with design know-how. | partly in the Canvas 02 Brand Offering: Brand Competence Add a Reasons to Believe field: for each claim, the evidence that proves the brand can keep it. What still has to be built is planned in X037. | |
| Frame of Reference: The category, occasion or arena the brand wants to own The frame of reference is the category, occasion or arena in which the brand should count as the expert. Owning an occasion means people think of the brand first for it, even if the product has other uses. Gatorade, for example, stands for athletic performance. | in the Canvas 02 Brand Offering: Brand Competence | |
| Product Scope: Which products and services the brand covers Product scope states which kinds of products and services the brand offers and is linked with, from a narrow niche such as sports cars to a broad field such as automobiles. Too narrow a scope can hold a brand back: Nike would have been limited had it stayed a shoe brand. Growing brands often widen the scope through extensions or licensing. The offer covers the core products and the services around them, for example advice on which beer suits which dish; for a person it also includes talents and skills. One iconic product can stand for a whole range, as the trench coat does for some 5,000 other Burberry items. Everything on offer should fit the brand promise. | partly in the Canvas 02 Brand Offering: Brand Competence Add a scope line: which product fields the brand covers, may enter or must never enter, plus a check that every product line fits the identity and the promise. Pricing stays in the business blocks 08 and 09. |
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| Product and Service Design: The product itself as a carrier of the identity Product and service design means that the product or service itself carries the identity through its form, style and the way service is delivered. A design concept that sets the product line apart gives the brand a personality people can see and touch. The shape of a household appliance can carry the brand as surely as a logo, and in a restaurant the way guests are served is the design. | partly in the Canvas 07 Brand Expression Name product or service design language (form, style, service script) as an option in Brand Expression. | |
| Product Attributes: The factual, measurable and sensory features of the offer Product attributes are the factual, measurable and sensory features of the offer and the company, such as what the product does, what it is made of and what it looks like. They are the raw material on which benefits rest. Volvo, for example, lists safety equipment and durable engineering. Each quality is marked as needed just to play in the category or as a real point of difference. | partly in the Canvas 02 Brand Offering: Functional Benefits Pair each attribute with the benefit it proves, and mark it as needed for relevance or as a point of difference. |
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| Functional Benefits: The practical advantage the offer gives the customer A functional benefit is the practical, rational advantage that the offer gives the customer: what the customer can now do and what changes in their life. It follows from the qualities of the product. Netflix, for example, is fast, easy and good value. Owning a vital functional benefit can become a competitive advantage. | in the Canvas 02 Brand Offering: Functional Benefits |
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| Emotional Benefit: The feeling the brand gives its customers The emotional benefit is how customers should feel when the brand delivers and then beats their expectations. It is described in feeling words, because feelings are what people remember. Netflix, for example, aims for delight, while Apple wants customers to feel free and imaginative. | in the Canvas 03 Brand Customers: Brand-related Self |
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| Value Proposition: All benefits the brand offers, taken together The value proposition is the full set of benefits the brand offers. A benefit can be functional, emotional, self-expressive, social or economic. Most brands already meet the functional needs, so the difference usually lies in the emotional and social benefits. Driving a Volvo, for example, makes people feel safe. A corporate brand must also win people who do not buy, such as employees, partners and investors. | partly in the Canvas 02 Brand Offering Add a benefit field that gathers the benefit types in customer words, and add what the brand offers employees, partners and investors. |
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| Brand Promise: What the brand commits to deliver, in one sentence The brand promise is what the brand commits to deliver, in one sentence. It sits between what customers wish for and what competitors can offer, and it must be broad enough for every product and sharp enough to exclude competitors. Urde's two matrix models put it at the heart of the identity, carried by the core values it ties together, so that it guides the organisation inside and speaks to the outside. For a place brand, all identity elements work together to keep the promise through functional and emotional values, and its highest level is a promise of experience. A brand that serves two sides at once gives each side its own promise. | partly in the Canvas 01 Brand Vision: Mission Add a one-sentence Brand Promise next to the Mission, with a test: does it cover every product and still exclude competitors? |
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| Brand Experience: The planned moments that let customers feel the brand The brand experience is the set of moments the brand plans for its customers to live through, so that they can feel the brand's world. Such moments include trying the product, hearing the brand's story and the place where the meeting happens. | partly in the Canvas 06 Key Touchpoints Add an Intended Brand Experience field: what customers should feel and do, and in which setting. | |
| Key Differentiator The key differentiator is the one strongest reason why a customer should pick this brand and not another. No other brand can claim it, it must be real and noticeable, and it is found in the openings competitors left. It can be a technology or way of working, a feature or, when products hardly differ, the brand's story or even its price. Volvo, for example, has become a synonym for safety. | partly in the Canvas 02 Brand Offering: Key Differentiator Add a prompt: if products are alike, what else sets the brand apart, such as story, origin or pricing? |
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| Price and Quality Tier The price and quality tier says whether the brand is premium, mid-range or value, and what its price should signal. A high price can stand for quality and prestige, while a low price that people find fair adds value. Walmart, for example, builds its identity on low prices. | partly in the Canvas 02 Brand Offering: Brand Competence Add a price and quality tier to Brand Authority: premium, mid or value, and what the price should signal. | |
| Target Customers: Whom the brand is made for, often portrayed as one typical person Target customers are the group for whom the brand is built, described by who they are, what they think and what they value, and split into segments. The key customers are those the brand most wants to be liked by, even though others are served too. Dove's target, as one consultancy reads it, is women fed up with narrow beauty standards. Several models portray the target customer as one typical person with a name, needs, problems, fears and wishes, often called a buyer persona. | partly in the Canvas 03 Brand Customers: Key Customers Give Target Customers sub-prompts for ranked needs, problem, situation, fears and wishes; the research behind them is X004. |
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| Key Stakeholders: Audiences beyond customers whose opinion matters Key stakeholders are the audiences beyond customers whose opinion matters to the brand, such as staff, job candidates, the press, influencers, partners, investors and regulators. The brand chooses and ranks them, and some models put customers in the same ranking. For a place brand, residents and other insiders even help shape the identity. For each audience the brand notes what that audience expects and states what it should think and feel about the brand. | partly in the Canvas 03 Brand Customers: Key Customers Add a Key Audiences line: the most important audiences beyond customers, ranked, with what each expects and what it should think and feel. | |
| Prototypical User: The user people picture, not the actual target group The prototypical user is the person people picture as the brand's typical user. This is not the target group but the image of the person the brand seems to address, the one customers want to look like when they use it. Coca-Cola, for example, shows fifteen to eighteen year olds, although far more people buy it. | in the Canvas 03 Brand Customers: Prototypical User | |
| Brand-Related Self: How customers see themselves through the brand The brand-related self is how customers picture themselves while using the brand and who they can become through it. The brand helps customers define who they are and acts as a role model for change, so its presentation should mirror the self-image they want. Customers of Lacoste, for example, feel like members of an elegant club even if they never play. | in the Canvas 03 Brand Customers: Brand-related Self | |
| Brand Community The brand community is the group customers feel they belong to through the brand. The brand becomes a badge of a way of living that shows which group a person belongs to. IKEA, for example, makes people feel part of a group that appreciates good design and value. | in the Canvas 03 Brand Customers: Brand Community | |
| Brand Persona: Personality traits The brand persona is the set of human traits that make the brand seem like a person and carry its emotional side. It sets the brand apart, makes it memorable and shapes how every message is read. Harley-Davidson, for example, is macho and freedom-seeking. Some models sketch the persona with a classic story figure, an archetype such as the outlaw or the caregiver, plus what the brand loves and hates; others place it between opposite poles such as friend and authority. Naming the traits the brand is not stops a wanted trait from being read the wrong way. The persona sets the tone of the brand's communication and is a standard of conduct for staff. The people who represent the brand and its typical users shape it too. | partly in the Canvas 04 Brand Character: Brand Persona Add an is-not line for traits and readings to avoid, and name who carries the persona, such as staff and endorsers, so that all of them convey the same traits. Offer archetypes as a tool, with a line for what the brand loves and hates. |
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| Brand Face: Leaders and board as part of the identity The brand face is the leadership of the organisation, the people at the top and the management board, counted as part of the brand's identity. One model places them in its head station, next to the mission, the vision and the values. In this view, a founder who still runs the company is part of who the company is, just as its values are. | partly in the Canvas 04 Brand Character: Brand Face Ask under Brand Face which leaders and board members embody the brand and what role they play in the identity. | |
| Brand Relationship: The role the brand plays toward its customers The brand relationship is the kind of relationship the brand has with its customers and how it acts toward them. The brand can play a human role, such as a friend, a mother or an adviser, and the relationship runs both ways. Campbell's, for example, plays an old-fashioned mother. The same way of acting applies to employees, partners and other stakeholders. | partly in the Canvas 05 Brand Relationship Ask which contributions customers should make, such as user content or events, and extend the relationship to staff and other stakeholders. |
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| Brand Voice: How the brand sounds in words The brand voice is how the brand sounds in words. It is the personality as it shows in language and stays constant, whereas the tone changes with the situation. It is written down as adjectives, as positions between opposites such as funny or serious, and as limits like we are this but not that. Monzo's tone, for example, rests on warm wit, everyday magic and straightforward kindness. | partly in the Canvas 05 Brand Relationship Add voice sliders and limits, we are X not Y, to Brand Relationship. | |
| Distinctive Brand Assets: Logo, mark, colours, design and other signs people recognise Distinctive brand assets are the signs that let people recognise the brand from afar, such as name, logo, colours, typefaces, packaging, characters and sound. They have to be unique, easy to notice and widely known, and each stands for a meaning that the brand defines. McDonald's golden letter, for example, is recognised by two-year-olds. The signs address every sense, including scent and taste, not only the eye. Several models also fix the exact colour values, typefaces, photo style and rules for form early, so that the signs look the same everywhere. | partly in the Canvas 07 Brand Expression For each signature element, ask which meaning it stands for, and prompt for every sense, not only sight. Note exact colour values, typefaces and imagery style as the detailed form of these signs. |
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| Brand Name The brand name is the most basic sign of a brand's identity. It comes out of the creative work on the brand strategy and can lean on a parent or company brand. People judge a name by feeling rather than by reason. The image of the Swedish retailer Gröna Konsum, for example, is shaped partly by names such as Änglamark and Blåvitt. | partly in the Canvas 07 Brand Expression Name the brand name and its relation to the parent or company name among the signature elements. | |
| Tagline: The line the brand keeps for years, not one campaign The tagline is the short line that carries the brand's message to customers and stays with it for years. It must match the positioning, whereas a slogan serves only one campaign. TED, for example, used one line for twenty years before changing it. | partly in the Canvas 07 Brand Expression Add a tagline line among the verbal signature elements, separate from campaign slogans. | |
| Verbal Identity: Key terms and language repeated for years The verbal identity is the brand's language, built to match its visual identity. It covers name, tagline, tone and vocabulary, and it repeats the same key terms over the years. BMW, for example, has varied its joy-of-driving claim for decades and keeps words like dynamic in everything it says. | partly in the Canvas 07 Brand Expression Split Brand Expression into visual and verbal signature elements, with key terms and claim variations. | |
| Key Messages Key messages are the three to five messages the brand communicates consistently, each backed by evidence. They put the brand into words, tell the audience what value it delivers and speak to the audience's problems, hopes and fears. They can be built from the brand's vision, value proposition and personality, and some models count the tagline as their shortest form. A bank, for example, might keep repeating that it is simple, fair and always within reach, with proof for each point. | partly in the Canvas 07 Brand Expression Add a Key Messages field: three to five messages with proof points. | |
| Brand Artifacts: Objects and events that make the brand's story tangible Brand artifacts are the objects and events that let people see, experience and feel the brand's story. They give the story a form people can meet, and good ones stir feeling and draw people in. A pink moustache fixed to the front of a car is one example. | partly in the Canvas 07 Brand Expression Include experiential artifacts such as objects and events among the signature elements. | |
| Branded Spaces and Events: Shops, exhibitions and events where the brand is met in person Branded spaces and events are the places where the brand is met in person, such as shops, exhibitions and events the brand runs or takes part in. The space creates the atmosphere and the encounter, and it is where people experience the identity. Disneyland, for example, is a place built entirely around its brand. | in the Canvas 06 Key Touchpoints | |
| Key Touchpoints: The contact points that matter most Key touchpoints are the few contact points between brand and customer that matter most. They are chosen for their relevance to the target group and for the gap between what the brand promises there and what it delivers. The sales channels the brand chooses to be found in belong here too, because where a brand is sold says something about it: a brand sold only in its own boutiques is read differently from one sold in every supermarket. | partly in the Canvas 06 Key Touchpoints Add ranking criteria to Key Touchpoints: relevance to the target group and the size of the gap between promise and delivery. Name the sales channels the brand wants to be found in, and those it avoids. | |
| Proven Strengths: Strengths the brand has delivered again and again, its genetic building blocks Proven strengths are the strengths the brand has delivered again and again, so that its success rests on them; one model calls them the brand's genetic building blocks. Each is described by what it does for customers, and the steady delivery shapes how people see the brand. For Miele they include easy-to-understand controls, twenty years of durability and excellent service. | partly in the Canvas 02 Brand Offering: Functional Benefits Mark which qualities are proven strengths that customers have experienced again and again, and which are new. |
Outside Brand Identity
The Three Tests a Brand Identity Element Has to Pass:
- Content: It is a field one fills in for the target identity, stating what the brand shall stand for; not an activity, a measurement or an analysis.
- Direction: The brand owner decides it; it is not measured at the receiver, as image, reputation, awareness or equity are.
- Timing: It belongs to the identity itself; not to the analysis before it (market, customers, competitors) and not to what comes after it (implementation, communication, steering, portfolio decisions).
Elements that fail at least one test stay in the inventory but are not brand identity elements and are not used for the categorization. The test is applied to every single element by its own definition, not only to the concept it belongs to.
| Element | Why Outside | Kind | Models |
|---|---|---|---|
| Competitors A competitor overview is a list of the other options a customer could choose, including less obvious ones, such as a bottle of water competing with Coca-Cola. For each competitor it records what it offers, how it presents itself, what customers link with it, where it is strong or weak, and which openings it leaves. Countries or regions can be competitors too. | This describes other brands as they are, so it is analysis before the identity work and not content the owner decides. Run the overview before fixing the identity; the open gaps show where a distinct profile is possible. | Analysis Input | |
| Competitive Landscape: The competitors mapped on two axes A competitor map is a chart with two axes that customers care about, such as classic against modern, on which five to ten competitors are placed. The brand adds itself and looks for an empty spot, because a free corner is a chance to stand apart. Liquid Death did this with water that is healthy yet fun. | The map shows where competitors stand, so it is market analysis and not content the owner fixes for the brand. A quick map is a useful check that the finished identity really differs from the competitors. | Analysis Input | |
| Customer Analysis Customer analysis is the study of the brand's customers through their own eyes: which groups respond differently and are worth serving, how they come to a buying decision in the category, and which touchpoints push the purchase most. It also looks at what buyers say after buying, such as complaints about late deliveries. Beltone learned that a spouse or child often gives the strongest push to buy. | This is knowledge gathered about customers as they are, so it is an input to the identity and not part of it. Update the customer picture about every one to two years so that the identity rests on current facts. | Analysis Input | |
| Consumer Insight A consumer insight is the hidden motive behind a purchase, the need that people rarely say out loud. It is found by asking why people buy and then asking again, until the real want appears. Men finding Coca-Cola Light too feminine is one such insight, and it can lead to a new product with a tougher look. | The insight is discovered in customers' minds and not decided by the owner; it feeds the benefit promise but is not the promise itself. Gather the insight before choosing the benefit promise. | Analysis Input | |
| Market and Environment Conditions Market and environment conditions are the outside forces the brand does not decide but must reckon with: the economy, social and cultural trends, laws and politics, and, in each place where the brand is sold, what consumers value, their habits and norms, and which competitors are active. The image of the home country counts too. In one study of Brazilian sector brands, for example, the question was whether linking products to Brazil helps or harms them abroad and whether buyers there are prejudiced against Brazilian goods. | These conditions exist independently of the owner's decisions, so they are analysis and not identity content. | Analysis Input | |
| Situation Analysis A situation analysis takes stock of everything around the brand in one sweep before the brand work starts: how customers act, what competitors do, where the market is heading, what regulators require and what effect the company has on the world. It shows where the brand can grow and which customer groups are out of reach. Coca-Cola concluded from such a review that tap water, not Pepsi, is its main competitor. | A stock-take describes the starting situation, so it is analysis before the identity and not content the owner chooses. Place it as the first step of a planning model; it combines X001, X003 and X005. | Analysis Input | |
| Cultural Moment The cultural moment is what is changing right now in society, technology or the market that makes the brand timely. A brand that can name its reason for coming now looks as if it knows what is coming, while a brand without one looks generic. The answer changes faster than any other field and should be revisited as the moment passes. | This is a condition outside the brand that the owner observes and does not decide. A why-now question can anchor the identity in the present moment. | Analysis Input | |
| Premium Pricing: Whether the brand can charge more, and how far Premium pricing is the decision to charge more than competitors and the ongoing watch over how large that price gap may be. Loyal customers allow a brand to ask for a premium, but if the gap grows too wide, customers try the cheaper brand and may never come back. Three Chrysler minivans shared one body and the same engines, yet the Chrysler badge earned a higher price than the Dodge one. | This is a pricing decision for the business; the identity only has to be strong enough to earn it. | Business and Strategy | |
| Brand Image The brand image is the picture of the brand that forms in people's minds: the associations, attitudes and feelings they attach to it, from products and benefits to the typical user and the company behind the brand. Everything the brand sends out is read against what people already know and believe, so the image is the identity as it lands, not as it was meant. One model takes the image as a snapshot of how customers see the brand today, set against its rivals, and asks, for example, whether they picture it as a fast, nimble jaguar or a slow turtle. Another names image and reputation, together with the company's personality, as its critical triplet. | The image arises in the audience's minds and cannot be decided by the owner; it is a result of identity work. Compare the measured image with the target identity to find the gaps. | Perception and Outcome | |
| Brand Strength and Equity Brand strength is how much the brand has achieved in people's heads and hearts: whether they know it, what they think of it, how they feel about it and whether they stay with it. It can be measured among customers and among the general public, for instance by awareness, sentiment online or market share. The results are tracked so that the next planning round can start from them. One model adds that a brand which delivers the same strengths for many years earns a positive prejudice: customers trust a new product before they have tried it, as Miele customers expect every new machine to be easy to use. Another model counts consistency among the strengths every successful brand needs: it stays true to itself over the years and in all it does. | Strength is measured in what audiences think and do, so it is an outcome of brand work and not its content. Its parts appear separately as X016 awareness, X013 associations and X017 loyalty. | Perception and Outcome | |
| Brand Performance: The economic result of the brand The economic result of the brand is what the brand earns for the company in money, sales or, for a museum, visitor numbers. It stands at the end of the chain: brand strength in people's minds comes first, and the economic result follows from it. Together, strength and market power add up to the brand's value. | A financial result is measured after the fact and is not content that the owner defines. | Perception and Outcome | |
| Awareness and Recognition Awareness means that people have noticed the brand at all, and recognition means they know it again from earlier encounters. This comes first among the results, because nothing can be built on a brand nobody has noticed. A brand is easy to recognise when its communication is easy to tell apart, seen often and always the same. A shopper who spots a familiar colour and shape on a crowded shelf, for example, knows the brand before reading its name. | Whether people know the brand is measured among the audience and is a result of brand work. | Perception and Outcome | |
| Loyalty Loyalty is the lasting tie between customers and the brand, and a loyal customer keeps coming back. It forms last, after people have been told what the brand's identity and core values are. In one model it is the final step in a chain that starts with awareness and passes through associations. A traveller who keeps booking the same airline even when another is cheaper, for example, shows this tie. | Loyalty is behaviour and attachment on the customer's side and a result of the identity, not part of it. | Perception and Outcome | |
| Willingness to Support Willingness to support is how ready stakeholders are to stand behind the brand: to approve of it, encourage it, endorse it and recommend it to others. It is the reputation element closest to mission and vision, because people support what they find engaging and inspiring. A Nobel laureate, for instance, supports the Prize because it shows the public why science matters. | Readiness to support is a judgement held by stakeholders and an effect of the identity. | Perception and Outcome | |
| Perceived Differentiation Perceived differentiation is how distinctive people find the brand's position in the market compared with others. It mirrors the position the owner chose: the owner wants to stand apart, and the audience judges whether it does. For the Nobel Prize, a university president says nobody travels to Stockholm for anything less than a fundamental breakthrough. | Whether the brand is seen as distinct is judged by the audience and is a result of positioning work. Pair with the positioning entry: one is intended, the other perceived. | Perception and Outcome | |
| Perceived Relevance and Attractiveness Perceived relevance and attractiveness is whether the brand matters to its audience: whether the value it offers seems attractive and worth having, and whether people want the brand and, in the best case, admire and love it. As between people, attraction opens a relationship in which each side expects something back. A brand may be well known but not wanted if its traits promise the target group no reward. | Appeal is felt and judged by the audience and results from the identity rather than forming part of it. Check question for a finished identity: does the profile hold a reward for the target group? | Perception and Outcome | |
| Perceived Performance Perceived performance is whether people experience the brand's quality and performance as dependable over time. It mirrors the competences the brand claims: the owner promises skill, and the audience judges whether the promise is kept. A Nobel committee member points to a long record of picking laureates who truly deserved the prize, with few questionable decisions. | Perceived performance is a judgement held by stakeholders and an outcome of delivering the identity. | Perception and Outcome | |
| Credibility Credibility means that people find the brand convincing and believe what it says. It is closely tied to personality, because a brand whose character comes across as genuine is easier to believe. Many prizes exist and some pay more, yet scientists would trade them all for a Nobel Prize, which shows credibility at its strongest. | Being believed is a judgement formed by the audience and a result of identity work. | Perception and Outcome | |
| Trustworthiness Trustworthiness is the firm belief that the brand is dependable, honest and capable, and that the relationship rests on respect on both sides. It is the relationship the organisation set out to build, seen from the stakeholders' side. The Nobel committees would rather wait a year than award a prize they are not fully sure about. | Trust is held by stakeholders and cannot be decreed by the owner; it is an outcome of consistent words and deeds. | Perception and Outcome | |
| Perceived Responsibility Perceived responsibility is how dutiful and answerable people believe the brand to be, its sense of moral duty towards others. It is mainly shaped by the organisation's culture, as seen from outside. The Nobel Foundation, for example, is seen as looking after the Prize with honour, loyalty and a feeling of duty. | How responsible the brand is seen to be is judged by stakeholders and is a result of the culture, not a field of the identity. | Perception and Outcome | |
| Familiarity Familiarity goes beyond being known: the brand must feel close to a person. It gets there in two ways, by habit, when a brand present for years becomes something people would miss, or by instant fit, when it feels built for one person at first sight. A brand can be well known and still lack familiarity if it feels distant. | Closeness is felt by the person and not fixed by the owner; it is an outcome of long presence or strong fit. | Perception and Outcome | |
| Perceived Social System of a Nation Perceived social system of a nation is a factor in the nation-brand survey that measures how transparent, fair and orderly respondents find a society: its tolerance of other cultures, its democratic awareness and its regard for law and order. For the authors it stands for the nation's stability, political ideology and openness. For Korea it was the most distinctive factor in the positioning map. | This is measured among survey respondents and not decided by the owner, although a nation brand could set its content as a target. Its content matches the social responsibility of a nation brand, L027, and its culture, L022. | Analysis Input | |
| Perceived Leadership and Growth of a Nation Perceived leadership and growth of a nation is a factor in the nation-brand survey. It measures where respondents place a nation in international politics and the economy, and how much growth potential they see, through items such as political leadership, economic strength and the capacity to cope with change. Respondents from abroad gave China and Korea nearly the same rating, for different reasons. | This is measured among survey respondents and not decided by the owner, although a nation brand could set its content as a target. Its content matches competences, L035. | Analysis Input | |
| Perceived National Heritage Perceived national heritage is a factor in the nation-brand survey. It measures how respondents judge a nation's cultural heritage: how inspiring, original, artistic and outstanding it seems next to other nations, and how well tradition and modernity go together. Korean respondents rated Korea's heritage above that of China and Japan, which foreign respondents did not; the authors read this as pride in their own culture. | This is measured among survey respondents and not decided by the owner, although a nation brand could set its content as a target. Its content matches heritage and origin, L032 and L033. | Analysis Input | |
| Perceived Nation People Perceived nation people is a factor in the nation-brand survey. It measures how respondents rate a nation's people: their appetite for challenge, striving towards goals, diligence, drive to develop and personal character. Korean respondents saw the people as the strongest force behind the economy and industry, which the authors take as pride in human resources in a country short of physical resources. | This is measured among survey respondents and not decided by the owner, although a nation brand could set its content as a target. Its content matches the people behind the brand, L022, and their personality, L071. | Analysis Input | |
| Extended Identity: The elements around the core that complete the picture Tiers of identity elements means that not every element of an identity weighs the same. A model can keep a small core and give the rest a second tier that adds texture and completes the picture, or rank attributes as central, secondary and peripheral, each with a score for how strongly it should be recognised. An element such as personality or high quality may matter without setting the brand apart, and the second tier gives it a home. | This is a rule for weighting elements and not a content field with its own meaning; the fixed core itself stays inside, as the core identity in L013. Add a weighting step: which elements are core, which complete the picture, which are filler? | Process and Implementation | |
| Brand Positioning Brand positioning is the place the brand wants to take in customers' minds compared with competitors. It usually says for whom the brand is, what it offers, which benefit it brings and why it is better or at least different, often in one sentence, and it also makes clear whom the brand is not for. It is derived from the identity, guides what the brand says to the market and may change as markets shift, while the identity stays. One model asks which one word the brand should own in the long run; 3M, for instance, holds innovation in people's minds. | Positioning is derived from the identity and set against competitors, so it is the next step after the identity and not part of it. Treat positioning as the step after the identity is fixed. | Process and Implementation |
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| Strategic Imperatives: The investments the brand needs to keep its promise This is the work of finding out what the company must actually do or have so that each promise in the identity holds: which performance fits the brand at each touchpoint, which proof points exist and which investments in assets, skills, programmes or people are missing. The Haas School of Business, for example, reworked its curriculum, faculty, research, alumni outreach and admissions so that it could become known as the innovation school. | These are actions and conditions that make the identity deliverable, so this is planning after the identity and not its content. Add a reality check: which prerequisites, programmes and investments must follow from each identity element? The essence itself is L013. | Process and Implementation | |
| Brand Strategy and Action Plan The brand strategy and action plan is the shared plan for managing the brand: its key ideas, objectives, the reasoning behind decisions, and who does what with which money, people, technical means and time. It also takes in the marketing plan that brings the brand and its products to market, and the step from plan to practice: a strategy map ties strategy to execution, and a delivery phase makes sure customers meet the brand's commitment wherever they deal with it, so the brand should promise only what it can keep. When the whole organisation works from one plan, what it creates stays consistent. One workshop format ranks the top three priorities for revenue, awareness and efficiency and turns them into one ranked to-do list for the whole team; another rates all possible initiatives by effort and impact and sorts them into what to do first, what next, what to plan and what to set aside for now. The single working steps that some frameworks add, such as team alignment, data matching, attribute clustering, an impact narrative or the choice of supporting technology, belong to this plan. | Planning the actions comes after the identity is set, so it is steering and not identity content. | Process and Implementation |
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| Brand Governance Brand governance is the question of who owns the brand and organises the work on it: a team, a single person or an agency, with its place in the organisation chart and its resources. Every department affects customers, so responsibility must reach across them and up to top management. In a hotel group, for instance, housekeeping, reception and the booking site all shape the brand, so the brand owner sits above all three. | Organising responsibility is steering after the identity exists, not identity content. Clarify who owns the brand across departments once the identity is set. | Process and Implementation | |
| Internal Branding: Anchoring the brand inside the organisation Internal brand anchoring means making the brand part of everyday work among employees and other insiders, who carry the brand: they are informed, trained and motivated through the intranet, the brand book, meetings and the way targets and pay are set. One model pairs consulting with coaching, so that the brand grows into the organisation's own learning and capability instead of resting with the consultant. When every employee decides with the brand in mind, the brand holds at every contact. A rude and late delivery crew can ruin the service promise despite any advertising. | Anchoring the brand inside the organisation is carrying out the identity after it is defined. Internal anchoring is the standard follow-up step after the identity definition. | Process and Implementation |
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| Communication Channels and Campaign Messages Communication channels and campaign messages cover how the brand gets through to people and talks with them: which media and channels it uses, in what order and timing, what it says about which topics, and how each audience will be reached. The range runs from advertising, press relations and personal contact to the website and social networks, inside the company and outside, and includes integrated programmes, printed materials, promotion tools and direct contact programmes with customers. Messages should lead people step by step from first notice to recommendation and steer how they read what the brand offers, and some models also invite people to take part and co-create. Airbnb, for instance, ran hashtag campaigns on belonging. | Communication carries the identity to the outside after it is set, so it is carrying out the identity and not its content. | Process and Implementation |
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| Distribution Channels Distribution channels are the routes by which products reach customers, through wholesalers and retailers, with a constant push and pull over power between them and the maker. A strong brand strengthens the company's hand, because channel partners want a brand that draws customers, plus a good product, training, fair pricing and support for promotion. Starbucks even turned itself into a channel that customers seek out on purpose. | Getting products to customers is carrying out the identity, not content of it. | Business and Strategy | |
| Brand Research and Controlling Brand research and controlling means that the brand gets facts and figures: research before the project, polls during it and tracking afterwards, such as whether products are accepted by buyers abroad. Good metrics link the brand image to business results, fit the strategy, show what to do next and are easy to repeat. A company with only campaign figures from websites and social media cannot steer the brand as a whole. | Research and controlling measure and steer, so they are activities around the identity and not its content. Research supplies inputs before the identity is defined and checks results after it. | Process and Implementation | |
| Legal Brand Protection Legal brand protection means registering the brand in the company's name, in its home market and abroad, so that nobody else can register it first. Without it, all other brand work can be wasted, because all rights could be lost. In Guayaquil, with its many similar restaurants, registration also checks that no two names match or resemble each other. | Registering the brand is a legal task, not a content field of the identity. Include a legal check: is the name registrable and protected? | Process and Implementation | |
| Brand Guidelines and Manuals Brand guidelines and manuals are the rulebooks of the brand. They collect the rules from the earlier steps for the places where the brand shows: the name, the identity manual, the design rules for products, services and shops, and plans for internal and external communication, down to the website and social networks. One framework adds a design brief, a document the client signs that turns the strategy into instructions for the designers before the design phase begins. A manual for the crab restaurants of Guayaquil may fix logo, facade, lighting, music, a signature smell, uniforms and packaging. | Rulebooks apply the identity consistently, which comes after the identity is set. | Process and Implementation | |
| Geographic Scope: Local, regional or global reach of the brand Geographic scope is the choice between being a global brand and connecting with the local market. A global brand brings size and prestige but may struggle to feel relevant locally, while a local brand can play the local favourite but lacks worldwide credibility. Lone Star, a Texan beer, is set against Budweiser. For an export sector brand every country is its own target market, and its firms may adapt their products to what buyers there prefer. | Geographic reach is a business decision about scope, not content of the identity. Useful as a scope question before identity work: does the brand compete globally or locally? | Business and Strategy | |
| Co-Branding and Partnerships Co-branding and partnerships mean that a brand enriches itself through links with other organisations, such as co-branding, art collaborations and other partnerships. Virgin Atlantic, for instance, gives points to people who book with Airbnb, and charities work with Airbnb to offer shelter to homeless and displaced people. | Choosing partners is a business decision about growth, not part of the identity. | Business and Strategy | |
| Corporate Strategy as Frame Corporate strategy is the overall business strategy, covering the company's brands, products, services and marketing. The brand strategy becomes part of it and must fit with it. Several restaurants close together with similar menus, for example, may boil their corporate strategy down to one value proposition that competitors find hard to copy. One model ties the two together from the start: brand work begins with what senior management expects the brand to add to the company's growth over the next three to five years. | Corporate strategy is the frame around the brand, not content of its identity. Check that the identity fits the corporate strategy before finalising it. | Business and Strategy | |
| Brand Extension Brand extension means testing, before the brand enters a new product or market, how far it can stretch. The questions are whether the extension fits the vision, upholds the brand picture and fits the positioning, and whether a failure would hurt a little or a lot. Kraft's fat-free dressing fitted a brand for dependable family flavours, while gourmet flavours failed for lack of gourmet associations. | Extension is a business decision about the product range; how far the brand can stretch depends on the identity but is not part of it. Extension questions can serve as a test of how clear the identity is. | Business and Strategy | |
| Brand Architecture Brand architecture is the ordering of all the brands a company holds: which brand is the whole company, which is a product line, and what role each plays, from master brand to sub-brand and endorser. The advice is to list every existing brand first and then arrange them in one system, so that offers become clear and the brands help each other. The system also settles how new brands are added. Part of this decision is endorsement: whether a sub-brand or product brand borrows credibility from the company name above it. | Ordering the brand family is a business decision outside the identity of a single brand. | Business and Strategy |
Element Map
Overview of All Brand Identity Elements, Organized by the Blocks of the Brand-Building Canvas
The idea behind this map was to assign every brand identity element found in the models to one block of the Canvas. This worked: every element found a place. That gives further support to the claim that the seven blocks of the Canvas cover all aspects of brand identity. What the map adds is a richer picture of each block: ideas for its components and for possible sub-components.
Each block lists the Canvas elements in italics and, below them, the elements from the models that belong to that block. The number next to an element tells how many models contain it. Click an element to read what it means and which name each model uses for it.
01 Brand Vision
What should the brand ultimately achieve for its customers, for society, and for the business itself?
Mission, Purpose, Vision, Ambitions
The guiding philosophy is the brand's foundation written down as one set: the reason it exists, the direction it is heading in and the values that guide the way. Together they give every later decision a reference point. Telefónica, for example, states that it wants to improve people's lives with new communication services and then lists the values it works by. A brand inside a larger company must not contradict that company's own mission and values.
- Corporate Brand Identity Matrix: Mission & Vision
- Corporate Branding Model: Corporate Philosophy
- Corporate Identity System: Mind Identity (MI)
- Brand Gestalt Model: Principles
- Brand Identity Canvas (Alves): Organisation
- Brand Identity Canvas (Alves): Brand Essence
- Brand Orientation and Brand Hexagon: Vision & Mission
- Context Branding Model: Philosophy
- Corporate Brand Identity and Reputation Matrix: Mission & Vision
- PRO Brand Strategy Framework: Uncover Your Brand Core
- TBA Branding Model: Mission, Vision, Purpose
The brand's purpose is the reason it exists beyond making money. It is written as one statement that changes little over the years and should still inspire people decades from now. Tony's Chocolonely, for example, exists to end exploitation in cocoa farming.
- 4-D Branding: Spiritual Dimension
- Anatomy of the Brand: Concept and Management of the Brand
- Three-Hour Brand Sprint: What, How, Why
- Brand Identity Canvas (Whitlock): Mission
- Brand One / Gramco Brand Model: Brand Purpose
- Branding for Builders: Something Bigger
- Context Branding Model: Mission
- Ebaqdesign 9-Step Brand Strategy Framework: Brand Purpose
- Minimum Viable Brand: Why It Matters
The brand's vision describes the future state the brand works toward in the long run. It should be bold enough to feel slightly daunting, yet realistic enough that people believe in it. IKEA has held one vision for decades: making everyday life better for the many people.
- De Chernatony Brand Identity Model: Brand Vision
- Identity-Based Brand Management: Brand Vision
- Three-Hour Brand Sprint: 20-Year Roadmap
- Brand Identity Canvas (Whitlock): Vision
- Brand One / Gramco Brand Model: Brand Vision
- Brand Thinking Canvas: Vision
- Context Branding Model: Vision
- Ebaqdesign 9-Step Brand Strategy Framework: Brand Vision
- Place Brand Identity Model: Vision
The brand promise is what the brand commits to deliver, in one sentence. It sits between what customers wish for and what competitors can offer, and it must be broad enough for every product and sharp enough to exclude competitors. Urde's two matrix models put it at the heart of the identity, carried by the core values it ties together, so that it guides the organisation inside and speaks to the outside. For a place brand, all identity elements work together to keep the promise through functional and emotional values, and its highest level is a promise of experience. A brand that serves two sides at once gives each side its own promise.
- Corporate Brand Identity Matrix: Core: Promise and Core Values
- Brand Frame: Mission
- Brand Gestalt Model: Promise
- Brand Thinking Canvas: Brand Promises
- Corporate Brand Identity and Reputation Matrix: Brand Core: Promise and Core Values
- Personal Branding Canvas: Promise
- Place Brand Identity Model: Experiential Promise
- TAIKN Brand Identity and Management Model: Benefit Promise
- The Brand Canvas Model: Brand Promise
The brand's ambition is a concrete goal, such as becoming the hero of a niche or the leader of the world market. One model uses it in place of a vision and gives it a deadline; another calls a clear goal one of the most important guides for the brand's direction, because focused measures need it. SIDES, for example, states the year by which it wants to be a key digital transformer of its industry. Urde's two matrix models state the ambition as the standing the brand wants in its market and in the minds of its key stakeholders, kept inside the identity as the reference point for later positioning; the Nobel Prize, for example, wants to be the world's most prestigious award. In a company with several brands, the identity should say whether the goal belongs to the brand or to the company.
The brand's mission says what the brand does today to bring its purpose about. It describes the path, while the vision describes the destination. I feel Slovenia, for example, says it moves forward with nature, which names both what it does now and where it wants to go. One model asks for a short mission with a verb, a target group and a measurable outcome.
The rallying cause is the single point a brand gathers people around: what it fights against and what it fights for. It must belong to the brand alone, and it gives people a reason to want a relationship with the brand, since such bonds grow where who the brand is meets who its audience wants to become. A small bank, for example, might rally people against hidden fees and for plain, fair prices.
02 Brand Offering
Why should customers choose the brand? What makes it valuable and distinctive?
Brand Competence, Functional Benefits, Key Differentiator
Product attributes are the factual, measurable and sensory features of the offer and the company, such as what the product does, what it is made of and what it looks like. They are the raw material on which benefits rest. Volvo, for example, lists safety equipment and durable engineering. Each quality is marked as needed just to play in the category or as a real point of difference.
- 4-D Branding: Functional Dimension
- Brand Identity Planning Model: Product Attributes
- Brand Identity Prism: Physique
- Brand Steering Wheel: Brand Attributes
- Corporate Branding Model: Competitive Attributes
- Brand Essence Wheel: Attributes
- Brand Identity Formation Model: Physique
- Brand Onion: Attributes
- Branding for Builders: Product Attributes
- De Chernatony Brand Pyramid: Attributes
- MarkenWesen Model: Properties & Performance
- Sector Brand Identity Model: Product
- The Brand Strategy Canvas: Company/Product Features
The value proposition is the full set of benefits the brand offers. A benefit can be functional, emotional, self-expressive, social or economic. Most brands already meet the functional needs, so the difference usually lies in the emotional and social benefits. Driving a Volvo, for example, makes people feel safe. A corporate brand must also win people who do not buy, such as employees, partners and investors.
- Anatomy of Brand Identity: Appeal (Atractivo)
- Brand Identity Planning Model: Value Proposition
- Brand Key: Benefits
- Brand Steering Wheel: Brand Benefits
- Corporate Brand Identity Matrix: Value Proposition
- Brand Frame: Competence
- Brand One / Gramco Brand Model: Brand Value Proposition
- Brand Onion: Benefits
- Context Branding Model: Benefits
- Corporate Brand Identity and Reputation Matrix: Value Proposition
- Place Brand Identity Model: Benefits
Product scope states which kinds of products and services the brand offers and is linked with, from a narrow niche such as sports cars to a broad field such as automobiles. Too narrow a scope can hold a brand back: Nike would have been limited had it stayed a shoe brand. Growing brands often widen the scope through extensions or licensing. The offer covers the core products and the services around them, for example advice on which beer suits which dish; for a person it also includes talents and skills. One iconic product can stand for a whole range, as the trench coat does for some 5,000 other Burberry items. Everything on offer should fit the brand promise.
- B*Canvas 2.0: Core & Complementary Products/Services
- Brand Identity Planning Model: Product Scope
- Identity-Based Brand Management: Brand Offering
- Three-Hour Brand Sprint: What, How, Why
- Brand Gestalt Model: Product
- Brand Orientation and Brand Hexagon: Product Category and Product
- Personal Branding Canvas: Profession
- TAIKN Brand Identity and Management Model: Brand Offering
- The Brand Canvas Model: Services / Offers / Products
A functional benefit is the practical, rational advantage that the offer gives the customer: what the customer can now do and what changes in their life. It follows from the qualities of the product. Netflix, for example, is fast, easy and good value. Owning a vital functional benefit can become a competitive advantage.
- Anatomy of Brand Identity: Functional Benefits (Beneficios Funcionales)
- Brand Essence Wheel: Benefits
- Branding for Builders: Customer Benefit
- Branding for Builders: Product Benefits
- De Chernatony Brand Pyramid: Benefits
- Dentsu Honeycomb Model: Functional Benefit
- Minimum Viable Brand: What Can You Do
- Place Brand Identity Model: Functional Value
- The Brand Strategy Canvas: Rational Benefits
The key differentiator is the one strongest reason why a customer should pick this brand and not another. No other brand can claim it, it must be real and noticeable, and it is found in the openings competitors left. It can be a technology or way of working, a feature or, when products hardly differ, the brand's story or even its price. Volvo, for example, has become a synonym for safety.
- Brand Key: Discriminator
- Three-Hour Brand Sprint: What, How, Why
- Brand Frame: Brand Core
- PRO Brand Strategy Framework: Forge Your Differentiation Strategy
- Personal Branding Canvas: Identity
- Personal Branding Canvas: Positioning
- Place Brand Identity Model: Distinguishing Preferences
- TAIKN Brand Identity and Management Model: Differentiation
- The Brand Canvas Model: Story / Differentiation
Brand competences are what the company can really do better than its rivals: its know-how, production methods, people and access to customers. They only count if customers pay for the result, and they need steady investment to last. Audi, for example, backs its technology claim with innovations such as permanent four-wheel drive.
Reasons to believe are the evidence that makes the brand's claims credible, such as patents, ingredients, awards, testimonials or a visible policy. They answer the question why anyone should believe the brand. A claim without proof should wait until proof exists. IKEA, for example, backs low prices with design know-how.
The price and quality tier says whether the brand is premium, mid-range or value, and what its price should signal. A high price can stand for quality and prestige, while a low price that people find fair adds value. Walmart, for example, builds its identity on low prices.
The frame of reference is the category, occasion or arena in which the brand should count as the expert. Owning an occasion means people think of the brand first for it, even if the product has other uses. Gatorade, for example, stands for athletic performance.
Proven strengths are the strengths the brand has delivered again and again, so that its success rests on them; one model calls them the brand's genetic building blocks. Each is described by what it does for customers, and the steady delivery shapes how people see the brand. For Miele they include easy-to-understand controls, twenty years of durability and excellent service.
03 Brand Customers
For whom is the brand designed, and what role should it play in customers' lives?
Key Customers, Prototypical User, Brand-related Self, Brand Community
Target customers are the group for whom the brand is built, described by who they are, what they think and what they value, and split into segments. The key customers are those the brand most wants to be liked by, even though others are served too. Dove's target, as one consultancy reads it, is women fed up with narrow beauty standards. Several models portray the target customer as one typical person with a name, needs, problems, fears and wishes, often called a buyer persona.
- Brand Key: Target
- Brand One / Gramco Brand Model: Key Customers
- Brand Orientation and Brand Hexagon: Target Audience
- CORE Discovery Framework: Customer Profiles
- Dentsu Honeycomb Model: Ideal Customer Image
- Ebaqdesign 9-Step Brand Strategy Framework: Target Audience
- PRO Brand Strategy Framework: Develop Your Buyer Personas
- The Brand Canvas Model: Customers
- The Brand Strategy Canvas: Customer/User Insight
The emotional benefit is how customers should feel when the brand delivers and then beats their expectations. It is described in feeling words, because feelings are what people remember. Netflix, for example, aims for delight, while Apple wants customers to feel free and imaginative.
- Anatomy of Brand Identity: Emotional Benefits (Beneficios Emocionales)
- Brand Essence Wheel: Values
- Branding for Builders: Emotional Benefits
- De Chernatony Brand Pyramid: Emotional Rewards
- Dentsu Honeycomb Model: Emotional Benefit
- Minimum Viable Brand: How It Will Feel
- Place Brand Identity Model: Emotional Value
- The Brand Strategy Canvas: Emotional Benefits
Key stakeholders are the audiences beyond customers whose opinion matters to the brand, such as staff, job candidates, the press, influencers, partners, investors and regulators. The brand chooses and ranks them, and some models put customers in the same ranking. For a place brand, residents and other insiders even help shape the identity. For each audience the brand notes what that audience expects and states what it should think and feel about the brand.
The brand-related self is how customers picture themselves while using the brand and who they can become through it. The brand helps customers define who they are and acts as a role model for change, so its presentation should mirror the self-image they want. Customers of Lacoste, for example, feel like members of an elegant club even if they never play.
The prototypical user is the person people picture as the brand's typical user. This is not the target group but the image of the person the brand seems to address, the one customers want to look like when they use it. Coca-Cola, for example, shows fifteen to eighteen year olds, although far more people buy it.
The brand community is the group customers feel they belong to through the brand. The brand becomes a badge of a way of living that shows which group a person belongs to. IKEA, for example, makes people feel part of a group that appreciates good design and value.
04 Brand Character
Who is the brand as a cultural and human actor?
Brand Culture, Brand Theme, Brand Persona, Brand Face
The brand persona is the set of human traits that make the brand seem like a person and carry its emotional side. It sets the brand apart, makes it memorable and shapes how every message is read. Harley-Davidson, for example, is macho and freedom-seeking. Some models sketch the persona with a classic story figure, an archetype such as the outlaw or the caregiver, plus what the brand loves and hates; others place it between opposite poles such as friend and authority. Naming the traits the brand is not stops a wanted trait from being read the wrong way. The persona sets the tone of the brand's communication and is a standard of conduct for staff. The people who represent the brand and its typical users shape it too.
- Brand Identity Planning Model: Personality
- Brand Identity Prism: Personality
- Brand Key: Values & Personality
- Brand Steering Wheel: Brand Tonality
- Corporate Brand Identity Matrix: Personality
- Corporate Branding Model: Personality Traits
- De Chernatony Brand Identity Model: Personality
- Identity-Based Brand Management: Brand Personality
- Three-Hour Brand Sprint: Personality Sliders
- Brand Essence Wheel: Personality
- Brand Gestalt Model: Personality
- Brand Identity Canvas (Alves): Personality
- Brand Identity Canvas (Whitlock): Characteristics
- Brand Identity Canvas (Whitlock): Antonyms
- Brand Identity Formation Model: Personality
- Brand One / Gramco Brand Model: Personality
- Brand Onion: Personality
- Brand Orientation and Brand Hexagon: Personality
- Branding for Builders: Personality
- Context Branding Model: Personality
- Corporate Brand Identity and Reputation Matrix: Personality
- De Chernatony Brand Pyramid: Personality Traits
- Dentsu Honeycomb Model: Personality
- Ebaqdesign 9-Step Brand Strategy Framework: Brand Personality
- MarkenWesen Model: Values & Character
- PRO Brand Strategy Framework: Align Your Brand Archetype
- PRO Brand Strategy Framework: Shape Your Brand Personality Strategy
- PRO Brand Strategy Framework: Uncover Your Human Brand Persona
- Place Brand Identity Model: Personality
- Sector Brand Identity Model: Personality
- TAIKN Brand Identity and Management Model: Brand Personality
- TBA Branding Model: Personality
- The Brand Canvas Model: Brand Personality
- The Brand Strategy Canvas: Brand Personality
Brand values are the few basic beliefs that guide how the brand behaves toward customers, staff and other groups. They show in what the brand does, not in advertising lines. Each value needs a short line that says what it means in behaviour: IKEA defines cost-consciousness as getting more out of less without losing quality. A short list of about three values in rank order shows which one wins in a conflict.
- Anatomy of Brand Identity: Inner Level (Plano Interior)
- Brand Identity Prism: Culture
- Brand Key: Values & Personality
- Corporate Brand Identity Matrix: Core: Promise and Core Values
- Identity-Based Brand Management: Brand Values
- Three-Hour Brand Sprint: Top Three Values
- Brand Flower: Brand Values
- Brand Flower: Brand Facets
- Brand Frame: Brand Values
- Brand Onion: Values
- Brand Orientation and Brand Hexagon: Positioning: Core Values
- Brand Thinking Canvas: Values
- Context Branding Model: Values
- Corporate Brand Identity and Reputation Matrix: Brand Core: Promise and Core Values
- De Chernatony Brand Pyramid: Values
- Ebaqdesign 9-Step Brand Strategy Framework: Brand Values
- MarkenWesen Model: Values & Character
- Place Brand Identity Model: Values
- TAIKN Brand Identity and Management Model: Brand Values
- The Brand Strategy Canvas: Company Values
Brand culture is what the organisation behind the brand is like today: its people, values, beliefs and ways of working. It reaches customers through the staff, and unlike a product it is hard to copy. 3M, for example, is known for innovation as a company, not for any single product. Where the lived culture differs from the intended one, the gap has to be named and closed.
- Anatomy of the Brand: Institutional Identity
- Anatomy of the Brand: Organisational Culture
- B*Canvas 2.0: Corporate Culture
- Brand Identity Planning Model: Organization Attributes
- Corporate Brand Identity Matrix: Culture
- Corporate Branding Model: Corporate Culture
- De Chernatony Brand Identity Model: Culture
- Corporate Brand Identity and Reputation Matrix: Culture
- TBA Branding Model: Internal Culture and Values
Corporate behaviour is how the organisation acts: in product policy, sales, social and financial matters, in its rituals and conduct rules, in how it markets itself, and in how its people treat customers and put the brand's purpose and values into practice. One model checks every department, from development to sales, because the brand only works when they all pull together. People judge a company mainly by what it does, so behaviour is a third pillar beside philosophy and appearance. NTT, for example, needed staff who saw themselves as working for a service company rather than a government office; because such a change is hard to start from inside, its consultants first changed how outsiders saw NTT and let that outside attention shift minds inside.
Brand heritage is the chosen chapters of the brand's past that it carries forward, such as the founding story, the myths told about it and what it has achieved. It roots the brand somewhere and makes it easier to relate to. It is a choice and not the whole history. Starbucks, for example, looks back to its first shop at a Seattle market. One model calls this the brand's root strengths: the product it started with, the product it is best known for and the way it grew, kept in view so that change builds on what made the brand strong.
Brand origin is the country, region, industry or organisation that the brand presents as its roots, together with what these roots stand for. It is narrower than history, because management picks the roots it wants to stress, and at best it makes everything else the brand does more credible and authentic. Rolex, for example, is Swiss, a country known for precision.
Social responsibility is what the brand commits to toward society and the environment, such as ethics, care for nature or support for culture. These are principles the organisation adopts as a member of society in order to earn trust. One model moves sustainability into the core of the brand, so that its mission and its offer state the commitment and the brand lives up to the values it promotes. The Body Shop defines itself mainly through such commitments.
The brand narrative is the story the brand tells at every touchpoint. It turns the brand's message into a story, because people pay far more attention to a story than to plain information, and a good story draws them in. It works with characters, a plot, a setting, a point of view, themes, myths and archetypes. charity: water, for example, casts donors, its founder and community members as characters, makes the solving of the water crisis and what the donations paid for its plot, and uses the caregiver and the hero as classic story figures.
The brand's point of view is where it stands on topics its target group cares about. A brand should only take positions it can credibly hold, and a clear stand may divide opinion. Harley-Davidson stands for a freedom with almost no limits, which is not for everyone but is loved by its riders.
The brand face is the leadership of the organisation, the people at the top and the management board, counted as part of the brand's identity. One model places them in its head station, next to the mission, the vision and the values. In this view, a founder who still runs the company is part of who the company is, just as its values are.
05 Brand Relationship
How does the brand relate to its customers, and in what tone should it address them?
The brand relationship is the kind of relationship the brand has with its customers and how it acts toward them. The brand can play a human role, such as a friend, a mother or an adviser, and the relationship runs both ways. Campbell's, for example, plays an old-fashioned mother. The same way of acting applies to employees, partners and other stakeholders.
- Brand Identity Planning Model: Brand–Customer Relationships
- Brand Identity Prism: Relationship
- Corporate Brand Identity Matrix: Relationships
- De Chernatony Brand Identity Model: Relationships
- Brand Identity Canvas (Alves): Relationship
- Brand Identity Formation Model: Relationships
- Corporate Brand Identity and Reputation Matrix: Relationships
The brand voice is how the brand sounds in words. It is the personality as it shows in language and stays constant, whereas the tone changes with the situation. It is written down as adjectives, as positions between opposites such as funny or serious, and as limits like we are this but not that. Monzo's tone, for example, rests on warm wit, everyday magic and straightforward kindness.
06 Key Touchpoints
Which few communication, distribution or service touchpoints should the brand become known for?
Branded spaces and events are the places where the brand is met in person, such as shops, exhibitions and events the brand runs or takes part in. The space creates the atmosphere and the encounter, and it is where people experience the identity. Disneyland, for example, is a place built entirely around its brand.
The brand experience is the set of moments the brand plans for its customers to live through, so that they can feel the brand's world. Such moments include trying the product, hearing the brand's story and the place where the meeting happens.
Key touchpoints are the few contact points between brand and customer that matter most. They are chosen for their relevance to the target group and for the gap between what the brand promises there and what it delivers. The sales channels the brand chooses to be found in belong here too, because where a brand is sold says something about it: a brand sold only in its own boutiques is read differently from one sold in every supermarket.
07 Brand Expression
Which few recurring signature elements should express what the brand stands for?
Distinctive brand assets are the signs that let people recognise the brand from afar, such as name, logo, colours, typefaces, packaging, characters and sound. They have to be unique, easy to notice and widely known, and each stands for a meaning that the brand defines. McDonald's golden letter, for example, is recognised by two-year-olds. The signs address every sense, including scent and taste, not only the eye. Several models also fix the exact colour values, typefaces, photo style and rules for form early, so that the signs look the same everywhere.
- Anatomy of Brand Identity: Distinctive Features (Distintivos)
- Anatomy of Brand Identity: Outer Level (Plano Exterior)
- Anatomy of the Brand: Verbal and Visual Brand
- B*Canvas 2.0: Branding
- Brand Identity Planning Model: Visual Imagery and Metaphors
- Brand Steering Wheel: Brand Image
- Corporate Brand Identity Matrix: Expression
- Corporate Identity System: Visual Identity (VI)
- Brand Gestalt Model: Properties
- Brand Identity Canvas (Alves): Symbology
- Brand Identity Canvas (Alves): Photography
- Brand Identity Canvas (Alves): Typography
- Brand Identity Canvas (Alves): Colour
- Brand Identity Canvas (Alves): Symbols
- Brand Identity Canvas (Whitlock): Visual
- Brand Identity Canvas (Whitlock): Color
- Brand Identity Canvas (Whitlock): Typography
- Brand Identity Canvas (Whitlock): Form, Line, Texture, Space
- Brand One / Gramco Brand Model: Design
- Brand Thinking Canvas: Visual Identity
- Corporate Brand Identity and Reputation Matrix: Expression
- Corporate Identity Mix: Corporate Design
- Dentsu Honeycomb Model: Symbol
- MarkenWesen Model: Manifestations
- Minimum Viable Brand: Assets
- PRO Brand Strategy Framework: Design Your Brand Identity System
- Sector Brand Identity Model: Visual Identity
- Six-Station Corporate Identity Model: Creativity
- TBA Branding Model: Expression
- The Brand Canvas Model: Corporate Design
Key messages are the three to five messages the brand communicates consistently, each backed by evidence. They put the brand into words, tell the audience what value it delivers and speak to the audience's problems, hopes and fears. They can be built from the brand's vision, value proposition and personality, and some models count the tagline as their shortest form. A bank, for example, might keep repeating that it is simple, fair and always within reach, with proof for each point.
The brand name is the most basic sign of a brand's identity. It comes out of the creative work on the brand strategy and can lean on a parent or company brand. People judge a name by feeling rather than by reason. The image of the Swedish retailer Gröna Konsum, for example, is shaped partly by names such as Änglamark and Blåvitt.
The verbal identity is the brand's language, built to match its visual identity. It covers name, tagline, tone and vocabulary, and it repeats the same key terms over the years. BMW, for example, has varied its joy-of-driving claim for decades and keeps words like dynamic in everything it says.
Product and service design means that the product or service itself carries the identity through its form, style and the way service is delivered. A design concept that sets the product line apart gives the brand a personality people can see and touch. The shape of a household appliance can carry the brand as surely as a logo, and in a restaurant the way guests are served is the design.
The tagline is the short line that carries the brand's message to customers and stays with it for years. It must match the positioning, whereas a slogan serves only one campaign. TED, for example, used one line for twenty years before changing it.
Brand artifacts are the objects and events that let people see, experience and feel the brand's story. They give the story a form people can meet, and good ones stir feeling and draw people in. A pink moustache fixed to the front of a car is one example.
08 Brand Essence
What is the brand identity in a nutshell, in just a few words?
The brand essence is the whole identity condensed into one word, a few words or one short sentence, so that a team can decide from it and pass it on. BMW's essence, for example, is driving pleasure. It names the central value or idea that only this brand owns, rests on real strengths, stays simple and promises a clear benefit. Because one word means different things to different people, the brand also notes the meanings it wants the word to carry. The essence may stay empty when no convincing phrase emerges, and the core elements lead instead. Some models write it not as one phrase but as a short list of six to twelve chosen associations or attributes, sorted into groups that are each summed up in a few words. Other models call the same thing the core identity: a small set of two to five elements that do not change across time, markets or products, while the rest of the identity may adapt. A few models put the identity as a whole at the centre of their figure: the picture the company has of what its brand should be, which steers all the work around the brand.
- 4-D Branding: Brand Code
- Anatomy of Brand Identity: Essence (Esencia)
- Brand Identity Planning Model: Core Identity
- Brand Identity Prism: Brand Essence
- Brand Key: Essence
- Brand Vision Model: Vision Elements
- Brand Vision Model: Core Vision Elements
- Brand Vision Model: Brand Essence
- Corporate Branding Model: Corporate Identity Profile
- Brand Essence Wheel: Brand Essence
- Brand Flower: Brand Core
- Brand Identity Canvas (Whitlock): Essence
- Brand Identity Formation Model: Brand Essence
- Brand Leadership Model: Brand Identity
- Brand Onion: Essence
- Brand Thinking Canvas: Brand Essence
- Branding for Builders: Headline
- CORE Discovery Framework: Brand Attributes
- Context Branding Model: Brand Identity
- Corporate Identity Mix: Corporate Personality
- Dentsu Honeycomb Model: Core Value (Brand Essence)
- MarkenWesen Model: Brand Proposition
- Six-Station Corporate Identity Model: Corporate Identity
- TAIKN Brand Identity and Management Model: Brand Core
- TBA Branding Model: Brand Essence
- The Brand Strategy Canvas: Brand Essence
Outside the Identity Core
Analysis Input
Inputs a model asks for before the identity is defined: competitors, market, customer insight, trends.
A competitor overview is a list of the other options a customer could choose, including less obvious ones, such as a bottle of water competing with Coca-Cola. For each competitor it records what it offers, how it presents itself, what customers link with it, where it is strong or weak, and which openings it leaves. Countries or regions can be competitors too.
A consumer insight is the hidden motive behind a purchase, the need that people rarely say out loud. It is found by asking why people buy and then asking again, until the real want appears. Men finding Coca-Cola Light too feminine is one such insight, and it can lead to a new product with a tougher look.
Market and environment conditions are the outside forces the brand does not decide but must reckon with: the economy, social and cultural trends, laws and politics, and, in each place where the brand is sold, what consumers value, their habits and norms, and which competitors are active. The image of the home country counts too. In one study of Brazilian sector brands, for example, the question was whether linking products to Brazil helps or harms them abroad and whether buyers there are prejudiced against Brazilian goods.
A competitor map is a chart with two axes that customers care about, such as classic against modern, on which five to ten competitors are placed. The brand adds itself and looks for an empty spot, because a free corner is a chance to stand apart. Liquid Death did this with water that is healthy yet fun.
Customer analysis is the study of the brand's customers through their own eyes: which groups respond differently and are worth serving, how they come to a buying decision in the category, and which touchpoints push the purchase most. It also looks at what buyers say after buying, such as complaints about late deliveries. Beltone learned that a spouse or child often gives the strongest push to buy.
A situation analysis takes stock of everything around the brand in one sweep before the brand work starts: how customers act, what competitors do, where the market is heading, what regulators require and what effect the company has on the world. It shows where the brand can grow and which customer groups are out of reach. Coca-Cola concluded from such a review that tap water, not Pepsi, is its main competitor.
The cultural moment is what is changing right now in society, technology or the market that makes the brand timely. A brand that can name its reason for coming now looks as if it knows what is coming, while a brand without one looks generic. The answer changes faster than any other field and should be revisited as the moment passes.
Perceived social system of a nation is a factor in the nation-brand survey that measures how transparent, fair and orderly respondents find a society: its tolerance of other cultures, its democratic awareness and its regard for law and order. For the authors it stands for the nation's stability, political ideology and openness. For Korea it was the most distinctive factor in the positioning map.
Perceived leadership and growth of a nation is a factor in the nation-brand survey. It measures where respondents place a nation in international politics and the economy, and how much growth potential they see, through items such as political leadership, economic strength and the capacity to cope with change. Respondents from abroad gave China and Korea nearly the same rating, for different reasons.
Perceived national heritage is a factor in the nation-brand survey. It measures how respondents judge a nation's cultural heritage: how inspiring, original, artistic and outstanding it seems next to other nations, and how well tradition and modernity go together. Korean respondents rated Korea's heritage above that of China and Japan, which foreign respondents did not; the authors read this as pride in their own culture.
Perceived nation people is a factor in the nation-brand survey. It measures how respondents rate a nation's people: their appetite for challenge, striving towards goals, diligence, drive to develop and personal character. Korean respondents saw the people as the strongest force behind the economy and industry, which the authors take as pride in human resources in a country short of physical resources.
Perception and Outcome
What the identity is meant to produce: image, reputation, awareness, loyalty, equity. Not identity content by the Atlas definition.
The brand image is the picture of the brand that forms in people's minds: the associations, attitudes and feelings they attach to it, from products and benefits to the typical user and the company behind the brand. Everything the brand sends out is read against what people already know and believe, so the image is the identity as it lands, not as it was meant. One model takes the image as a snapshot of how customers see the brand today, set against its rivals, and asks, for example, whether they picture it as a fast, nimble jaguar or a slow turtle. Another names image and reputation, together with the company's personality, as its critical triplet.
Brand strength is how much the brand has achieved in people's heads and hearts: whether they know it, what they think of it, how they feel about it and whether they stay with it. It can be measured among customers and among the general public, for instance by awareness, sentiment online or market share. The results are tracked so that the next planning round can start from them. One model adds that a brand which delivers the same strengths for many years earns a positive prejudice: customers trust a new product before they have tried it, as Miele customers expect every new machine to be easy to use. Another model counts consistency among the strengths every successful brand needs: it stays true to itself over the years and in all it does.
Awareness means that people have noticed the brand at all, and recognition means they know it again from earlier encounters. This comes first among the results, because nothing can be built on a brand nobody has noticed. A brand is easy to recognise when its communication is easy to tell apart, seen often and always the same. A shopper who spots a familiar colour and shape on a crowded shelf, for example, knows the brand before reading its name.
Perceived differentiation is how distinctive people find the brand's position in the market compared with others. It mirrors the position the owner chose: the owner wants to stand apart, and the audience judges whether it does. For the Nobel Prize, a university president says nobody travels to Stockholm for anything less than a fundamental breakthrough.
Perceived relevance and attractiveness is whether the brand matters to its audience: whether the value it offers seems attractive and worth having, and whether people want the brand and, in the best case, admire and love it. As between people, attraction opens a relationship in which each side expects something back. A brand may be well known but not wanted if its traits promise the target group no reward.
The economic result of the brand is what the brand earns for the company in money, sales or, for a museum, visitor numbers. It stands at the end of the chain: brand strength in people's minds comes first, and the economic result follows from it. Together, strength and market power add up to the brand's value.
Loyalty is the lasting tie between customers and the brand, and a loyal customer keeps coming back. It forms last, after people have been told what the brand's identity and core values are. In one model it is the final step in a chain that starts with awareness and passes through associations. A traveller who keeps booking the same airline even when another is cheaper, for example, shows this tie.
Willingness to support is how ready stakeholders are to stand behind the brand: to approve of it, encourage it, endorse it and recommend it to others. It is the reputation element closest to mission and vision, because people support what they find engaging and inspiring. A Nobel laureate, for instance, supports the Prize because it shows the public why science matters.
Perceived performance is whether people experience the brand's quality and performance as dependable over time. It mirrors the competences the brand claims: the owner promises skill, and the audience judges whether the promise is kept. A Nobel committee member points to a long record of picking laureates who truly deserved the prize, with few questionable decisions.
Credibility means that people find the brand convincing and believe what it says. It is closely tied to personality, because a brand whose character comes across as genuine is easier to believe. Many prizes exist and some pay more, yet scientists would trade them all for a Nobel Prize, which shows credibility at its strongest.
Trustworthiness is the firm belief that the brand is dependable, honest and capable, and that the relationship rests on respect on both sides. It is the relationship the organisation set out to build, seen from the stakeholders' side. The Nobel committees would rather wait a year than award a prize they are not fully sure about.
Perceived responsibility is how dutiful and answerable people believe the brand to be, its sense of moral duty towards others. It is mainly shaped by the organisation's culture, as seen from outside. The Nobel Foundation, for example, is seen as looking after the Prize with honour, loyalty and a feeling of duty.
Familiarity goes beyond being known: the brand must feel close to a person. It gets there in two ways, by habit, when a brand present for years becomes something people would miss, or by instant fit, when it feels built for one person at first sight. A brand can be well known and still lack familiarity if it feels distant.
Process and Implementation
Steps, activities, governance and measurement. The Canvas is a result structure, not a procedure.
Communication channels and campaign messages cover how the brand gets through to people and talks with them: which media and channels it uses, in what order and timing, what it says about which topics, and how each audience will be reached. The range runs from advertising, press relations and personal contact to the website and social networks, inside the company and outside, and includes integrated programmes, printed materials, promotion tools and direct contact programmes with customers. Messages should lead people step by step from first notice to recommendation and steer how they read what the brand offers, and some models also invite people to take part and co-create. Airbnb, for instance, ran hashtag campaigns on belonging.
- Anatomy of the Brand: External Communication and Relations
- Anatomy of the Brand: Web and 2.0 Management
- B*Canvas 2.0: Communication
- Brand Asset Management Model: Brand-Based Communication
- Brand Leadership Model: Brand-Building Programs
- Brand Orientation and Brand Hexagon: Communication
- Brand Thinking Canvas: Communication & Channels
- Brand Thinking Canvas: How
- Cohesive Brand: Connection
- Context Branding Model: Brand Communication
- Corporate Identity Mix: Corporate Communication
- Minimum Viable Brand Canvas: Invitation
- Sector Brand Identity Model: Marketing Campaign
- Sector Brand Identity Model: Stationery
- Sector Brand Identity Model: Promotion Tools
- Sector Brand Identity Model: Relationship
- Six-Station Corporate Identity Model: Communication
- The Brand Canvas Model: Marketing Strategy
Brand positioning is the place the brand wants to take in customers' minds compared with competitors. It usually says for whom the brand is, what it offers, which benefit it brings and why it is better or at least different, often in one sentence, and it also makes clear whom the brand is not for. It is derived from the identity, guides what the brand says to the market and may change as markets shift, while the identity stays. One model asks which one word the brand should own in the long run; 3M, for instance, holds innovation in people's minds.
- B*Canvas 2.0: Positioning
- Brand Asset Management Model: Brand Positioning
- Brand Vision Model: Brand Position
- De Chernatony Brand Identity Model: Positioning
- Brand Gestalt Model: Positioning
- Brand Identity Canvas (Alves): Brand Positioning
- Brand One / Gramco Brand Model: Positioning
- Branding for Builders: Positioning
- PRO Brand Strategy Framework: Define Your Strategic Market Position
- The Brand Strategy Canvas: Brand Positioning Statement
The brand strategy and action plan is the shared plan for managing the brand: its key ideas, objectives, the reasoning behind decisions, and who does what with which money, people, technical means and time. It also takes in the marketing plan that brings the brand and its products to market, and the step from plan to practice: a strategy map ties strategy to execution, and a delivery phase makes sure customers meet the brand's commitment wherever they deal with it, so the brand should promise only what it can keep. When the whole organisation works from one plan, what it creates stays consistent. One workshop format ranks the top three priorities for revenue, awareness and efficiency and turns them into one ranked to-do list for the whole team; another rates all possible initiatives by effort and impact and sorts them into what to do first, what next, what to plan and what to set aside for now. The single working steps that some frameworks add, such as team alignment, data matching, attribute clustering, an impact narrative or the choice of supporting technology, belong to this plan.
- Anatomy of the Brand: Branding Project
- Anatomy of the Brand: Marketing
- B*Canvas 2.0: Brand Strategy
- Brand Thinking Canvas: Technology
- CORE Discovery Framework: Team Alignment
- CORE Discovery Framework: Goals Prioritization
- CORE Discovery Framework: Attribute Clustering
- CORE Discovery Framework: Data Matching
- CORE Discovery Framework: Impact Narrative
- Cohesive Brand: Concept
- Cohesive Brand: Brand Strategy Map Integrating Inside and Outside
- Ebaqdesign 9-Step Brand Strategy Framework: Awareness Goals
- TBA Branding Model: Act
Internal brand anchoring means making the brand part of everyday work among employees and other insiders, who carry the brand: they are informed, trained and motivated through the intranet, the brand book, meetings and the way targets and pay are set. One model pairs consulting with coaching, so that the brand grows into the organisation's own learning and capability instead of resting with the consultant. When every employee decides with the brand in mind, the brand holds at every contact. A rude and late delivery crew can ruin the service promise despite any advertising.
- Anatomy of the Brand: Internal Communication
- B*Canvas 2.0: Internal Brand Management
- Brand Asset Management Model: Brand-Based Culture
- Cohesive Brand: Conscious
- Cohesive Brand: Consulting and Coaching in Parallel
- Cohesive Brand: Empowering Iterative Brand Internalisation Process
- Six-Station Corporate Identity Model: Human Power
This is the work of finding out what the company must actually do or have so that each promise in the identity holds: which performance fits the brand at each touchpoint, which proof points exist and which investments in assets, skills, programmes or people are missing. The Haas School of Business, for example, reworked its curriculum, faculty, research, alumni outreach and admissions so that it could become known as the innovation school.
Brand governance is the question of who owns the brand and organises the work on it: a team, a single person or an agency, with its place in the organisation chart and its resources. Every department affects customers, so responsibility must reach across them and up to top management. In a hotel group, for instance, housekeeping, reception and the booking site all shape the brand, so the brand owner sits above all three.
Brand research and controlling means that the brand gets facts and figures: research before the project, polls during it and tracking afterwards, such as whether products are accepted by buyers abroad. Good metrics link the brand image to business results, fit the strategy, show what to do next and are easy to repeat. A company with only campaign figures from websites and social media cannot steer the brand as a whole.
Tiers of identity elements means that not every element of an identity weighs the same. A model can keep a small core and give the rest a second tier that adds texture and completes the picture, or rank attributes as central, secondary and peripheral, each with a score for how strongly it should be recognised. An element such as personality or high quality may matter without setting the brand apart, and the second tier gives it a home.
Brand guidelines and manuals are the rulebooks of the brand. They collect the rules from the earlier steps for the places where the brand shows: the name, the identity manual, the design rules for products, services and shops, and plans for internal and external communication, down to the website and social networks. One framework adds a design brief, a document the client signs that turns the strategy into instructions for the designers before the design phase begins. A manual for the crab restaurants of Guayaquil may fix logo, facade, lighting, music, a signature smell, uniforms and packaging.
Legal brand protection means registering the brand in the company's name, in its home market and abroad, so that nobody else can register it first. Without it, all other brand work can be wasted, because all rights could be lost. In Guayaquil, with its many similar restaurants, registration also checks that no two names match or resemble each other.
Business and Strategy
Business model, corporate strategy, objectives, portfolio, geographic reach. The Canvas links the identity to the business it serves in two further blocks, outside the identity itself.
Corporate strategy is the overall business strategy, covering the company's brands, products, services and marketing. The brand strategy becomes part of it and must fit with it. Several restaurants close together with similar menus, for example, may boil their corporate strategy down to one value proposition that competitors find hard to copy. One model ties the two together from the start: brand work begins with what senior management expects the brand to add to the company's growth over the next three to five years.
Brand architecture is the ordering of all the brands a company holds: which brand is the whole company, which is a product line, and what role each plays, from master brand to sub-brand and endorser. The advice is to list every existing brand first and then arrange them in one system, so that offers become clear and the brands help each other. The system also settles how new brands are added. Part of this decision is endorsement: whether a sub-brand or product brand borrows credibility from the company name above it.
Geographic scope is the choice between being a global brand and connecting with the local market. A global brand brings size and prestige but may struggle to feel relevant locally, while a local brand can play the local favourite but lacks worldwide credibility. Lone Star, a Texan beer, is set against Budweiser. For an export sector brand every country is its own target market, and its firms may adapt their products to what buyers there prefer.
Co-branding and partnerships mean that a brand enriches itself through links with other organisations, such as co-branding, art collaborations and other partnerships. Virgin Atlantic, for instance, gives points to people who book with Airbnb, and charities work with Airbnb to offer shelter to homeless and displaced people.
Premium pricing is the decision to charge more than competitors and the ongoing watch over how large that price gap may be. Loyal customers allow a brand to ask for a premium, but if the gap grows too wide, customers try the cheaper brand and may never come back. Three Chrysler minivans shared one body and the same engines, yet the Chrysler badge earned a higher price than the Dodge one.
Distribution channels are the routes by which products reach customers, through wholesalers and retailers, with a constant push and pull over power between them and the maker. A strong brand strengthens the company's hand, because channel partners want a brand that draws customers, plus a good product, training, fair pricing and support for promotion. Starbucks even turned itself into a channel that customers seek out on purpose.
Brand extension means testing, before the brand enters a new product or market, how far it can stretch. The questions are whether the extension fits the vision, upholds the brand picture and fits the positioning, and whether a failure would hurt a little or a lot. Kraft's fat-free dressing fitted a brand for dependable family flavours, while gourmet flavours failed for lack of gourmet associations.
Inspiration
What the Canvas Has Only in Part, and What Each Element Would Add
Every brand identity element found in the models fits into one block of the Brand-Building Canvas. For many of them the Canvas carries the idea only in part: as a neighbouring element, as a guiding question or as a line that could be more specific. This table lists those elements with what each would add. Frequency is not the measure here: an idea from a single model counts as much as one that twenty models share.
Partly in the Canvas (37)
| Element | What It Would Add | Nearest Place | Models |
|---|---|---|---|
| Guiding Philosophy: Mission, vision and values as one package The guiding philosophy is the brand's foundation written down as one set: the reason it exists, the direction it is heading in and the values that guide the way. Together they give every later decision a reference point. Telefónica, for example, states that it wants to improve people's lives with new communication services and then lists the values it works by. A brand inside a larger company must not contradict that company's own mission and values. | Add a fit check: does the brand identity sit within the mission and the values of the company behind it? | 01 Brand Vision | 10 models |
| Brand Mission: How the brand delivers its purpose The brand's mission says what the brand does today to bring its purpose about. It describes the path, while the vision describes the destination. I feel Slovenia, for example, says it moves forward with nature, which names both what it does now and where it wants to go. One model asks for a short mission with a verb, a target group and a measurable outcome. | The Canvas has the mission; add a format rule: a verb, a target group and an outcome that can be measured. | 01 Brand Vision: Mission | 3 models |
| Brand Ambition: A concrete goal the brand wants to reach The brand's ambition is a concrete goal, such as becoming the hero of a niche or the leader of the world market. One model uses it in place of a vision and gives it a deadline; another calls a clear goal one of the most important guides for the brand's direction, because focused measures need it. SIDES, for example, states the year by which it wants to be a key digital transformer of its industry. Urde's two matrix models state the ambition as the standing the brand wants in its market and in the minds of its key stakeholders, kept inside the identity as the reference point for later positioning; the Nobel Prize, for example, wants to be the world's most prestigious award. In a company with several brands, the identity should say whether the goal belongs to the brand or to the company. | Add a prompt: are the goals stated here those of the company or of the brand? | 01 Brand Vision: Ambitions | 4 models |
| Rallying Cause: What the brand fights against and for The rallying cause is the single point a brand gathers people around: what it fights against and what it fights for. It must belong to the brand alone, and it gives people a reason to want a relationship with the brand, since such bonds grow where who the brand is meets who its audience wants to become. A small bank, for example, might rally people against hidden fees and for plain, fair prices. | Add a line next to Purpose: what the brand fights against and wants to change. | 01 Brand Vision: Purpose | 1 model |
| Brand Essence: The identity in a few words The brand essence is the whole identity condensed into one word, a few words or one short sentence, so that a team can decide from it and pass it on. BMW's essence, for example, is driving pleasure. It names the central value or idea that only this brand owns, rests on real strengths, stays simple and promises a clear benefit. Because one word means different things to different people, the brand also notes the meanings it wants the word to carry. The essence may stay empty when no convincing phrase emerges, and the core elements lead instead. Some models write it not as one phrase but as a short list of six to twelve chosen associations or attributes, sorted into groups that are each summed up in a few words. Other models call the same thing the core identity: a small set of two to five elements that do not change across time, markets or products, while the rest of the identity may adapt. A few models put the identity as a whole at the centre of their figure: the picture the company has of what its brand should be, which steers all the work around the brand. | Allow Block 08 to stay empty when no convincing phrase emerges; allow a short list of chosen associations instead of one phrase; add a line for what the essence should and should not evoke. Mark each canvas element as core, which never changes, or adaptable. | 08 Brand Essence | 24 models |
| Brand Culture: The organisation behind the brand Brand culture is what the organisation behind the brand is like today: its people, values, beliefs and ways of working. It reaches customers through the staff, and unlike a product it is hard to copy. 3M, for example, is known for innovation as a company, not for any single product. Where the lived culture differs from the intended one, the gap has to be named and closed. | Add two columns to Brand Culture, intended and lived, with the gaps to close, and check whether staff can explain the brand. | 04 Brand Character: Brand Culture | 8 models |
| Brand Values: What the brand believes in Brand values are the few basic beliefs that guide how the brand behaves toward customers, staff and other groups. They show in what the brand does, not in advertising lines. Each value needs a short line that says what it means in behaviour: IKEA defines cost-consciousness as getting more out of less without losing quality. A short list of about three values in rank order shows which one wins in a conflict. | Require a line for each value that says what it means in practice, and rank the values so it is clear which one wins in a conflict. | 04 Brand Character: Brand Culture | 19 models |
| Social Responsibility: What the brand commits to toward society and the environment Social responsibility is what the brand commits to toward society and the environment, such as ethics, care for nature or support for culture. These are principles the organisation adopts as a member of society in order to earn trust. One model moves sustainability into the core of the brand, so that its mission and its offer state the commitment and the brand lives up to the values it promotes. The Body Shop defines itself mainly through such commitments. | Add a Social Responsibility field: what the brand commits to, such as ethics, environment or culture, beyond its purpose. | 04 Brand Character: Brand Culture | 2 models |
| Brand Point of View: Where the brand stands on issues its target group cares about The brand's point of view is where it stands on topics its target group cares about. A brand should only take positions it can credibly hold, and a clear stand may divide opinion. Harley-Davidson stands for a freedom with almost no limits, which is not for everyone but is loved by its riders. | Add a Point of View field: on which issues the brand takes a stand, which stand, and how far it may divide opinion given its target group. | 04 Brand Character: Brand Culture | 1 model |
| Corporate Behaviour: How the organisation acts, inside and outside Corporate behaviour is how the organisation acts: in product policy, sales, social and financial matters, in its rituals and conduct rules, in how it markets itself, and in how its people treat customers and put the brand's purpose and values into practice. One model checks every department, from development to sales, because the brand only works when they all pull together. People judge a company mainly by what it does, so behaviour is a third pillar beside philosophy and appearance. NTT, for example, needed staff who saw themselves as working for a service company rather than a government office; because such a change is hard to start from inside, its consultants first changed how outsiders saw NTT and let that outside attention shift minds inside. | Add a Brand Behaviour field: which concrete behaviours, rituals and policy rules, inside and outside the company, show the identity. | 04 Brand Character: Brand Culture | 4 models |
| Brand Heritage: Founding story, myths and past chapters the brand keeps alive Brand heritage is the chosen chapters of the brand's past that it carries forward, such as the founding story, the myths told about it and what it has achieved. It roots the brand somewhere and makes it easier to relate to. It is a choice and not the whole history. Starbucks, for example, looks back to its first shop at a Seattle market. One model calls this the brand's root strengths: the product it started with, the product it is best known for and the way it grew, kept in view so that change builds on what made the brand strong. | Make room in Brand Culture for heritage: the founding story, myths and chapters of the past the brand keeps alive. | 04 Brand Character: Brand Culture | 4 models |
| Brand Origin: The country, region or institution the brand claims Brand origin is the country, region, industry or organisation that the brand presents as its roots, together with what these roots stand for. It is narrower than history, because management picks the roots it wants to stress, and at best it makes everything else the brand does more credible and authentic. Rolex, for example, is Swiss, a country known for precision. | Make room in Brand Culture for origin: the country, region, industry or founders the brand claims. | 04 Brand Character: Brand Culture | 4 models |
| Brand Narrative: The story the brand tells, with characters and plot The brand narrative is the story the brand tells at every touchpoint. It turns the brand's message into a story, because people pay far more attention to a story than to plain information, and a good story draws them in. It works with characters, a plot, a setting, a point of view, themes, myths and archetypes. charity: water, for example, casts donors, its founder and community members as characters, makes the solving of the water crisis and what the donations paid for its plot, and uses the caregiver and the hero as classic story figures. | Add a Brand Narrative field: who are the characters, what is the plot and conflict, which archetype and myths carry the story? | 04 Brand Character: Brand Theme | 2 models |
| Brand Competences: What the company can do better than its rivals Brand competences are what the company can really do better than its rivals: its know-how, production methods, people and access to customers. They only count if customers pay for the result, and they need steady investment to last. Audi, for example, backs its technology claim with innovations such as permanent four-wheel drive. | Add a Competences line under Brand Authority: the abilities and assets that back the claim, and what it takes to keep them. | 02 Brand Offering: Brand Competence | 6 models |
| Reasons to Believe: Proof points Reasons to believe are the evidence that makes the brand's claims credible, such as patents, ingredients, awards, testimonials or a visible policy. They answer the question why anyone should believe the brand. A claim without proof should wait until proof exists. IKEA, for example, backs low prices with design know-how. | Add a Reasons to Believe field: for each claim, the evidence that proves the brand can keep it. What still has to be built is planned in X037. | 02 Brand Offering: Brand Competence | 4 models |
| Product Scope: Which products and services the brand covers Product scope states which kinds of products and services the brand offers and is linked with, from a narrow niche such as sports cars to a broad field such as automobiles. Too narrow a scope can hold a brand back: Nike would have been limited had it stayed a shoe brand. Growing brands often widen the scope through extensions or licensing. The offer covers the core products and the services around them, for example advice on which beer suits which dish; for a person it also includes talents and skills. One iconic product can stand for a whole range, as the trench coat does for some 5,000 other Burberry items. Everything on offer should fit the brand promise. | Add a scope line: which product fields the brand covers, may enter or must never enter, plus a check that every product line fits the identity and the promise. Pricing stays in the business blocks 08 and 09. | 02 Brand Offering: Brand Competence | 9 models |
| Product and Service Design: The product itself as a carrier of the identity Product and service design means that the product or service itself carries the identity through its form, style and the way service is delivered. A design concept that sets the product line apart gives the brand a personality people can see and touch. The shape of a household appliance can carry the brand as surely as a logo, and in a restaurant the way guests are served is the design. | Name product or service design language (form, style, service script) as an option in Brand Expression. | 07 Brand Expression | 1 model |
| Product Attributes: The factual, measurable and sensory features of the offer Product attributes are the factual, measurable and sensory features of the offer and the company, such as what the product does, what it is made of and what it looks like. They are the raw material on which benefits rest. Volvo, for example, lists safety equipment and durable engineering. Each quality is marked as needed just to play in the category or as a real point of difference. | Pair each attribute with the benefit it proves, and mark it as needed for relevance or as a point of difference. | 02 Brand Offering: Functional Benefits | 13 models |
| Value Proposition: All benefits the brand offers, taken together The value proposition is the full set of benefits the brand offers. A benefit can be functional, emotional, self-expressive, social or economic. Most brands already meet the functional needs, so the difference usually lies in the emotional and social benefits. Driving a Volvo, for example, makes people feel safe. A corporate brand must also win people who do not buy, such as employees, partners and investors. | Add a benefit field that gathers the benefit types in customer words, and add what the brand offers employees, partners and investors. | 02 Brand Offering | 11 models |
| Brand Promise: What the brand commits to deliver, in one sentence The brand promise is what the brand commits to deliver, in one sentence. It sits between what customers wish for and what competitors can offer, and it must be broad enough for every product and sharp enough to exclude competitors. Urde's two matrix models put it at the heart of the identity, carried by the core values it ties together, so that it guides the organisation inside and speaks to the outside. For a place brand, all identity elements work together to keep the promise through functional and emotional values, and its highest level is a promise of experience. A brand that serves two sides at once gives each side its own promise. | Add a one-sentence Brand Promise next to the Mission, with a test: does it cover every product and still exclude competitors? | 01 Brand Vision: Mission | 9 models |
| Brand Experience: The planned moments that let customers feel the brand The brand experience is the set of moments the brand plans for its customers to live through, so that they can feel the brand's world. Such moments include trying the product, hearing the brand's story and the place where the meeting happens. | Add an Intended Brand Experience field: what customers should feel and do, and in which setting. | 06 Key Touchpoints | 1 model |
| Key Differentiator The key differentiator is the one strongest reason why a customer should pick this brand and not another. No other brand can claim it, it must be real and noticeable, and it is found in the openings competitors left. It can be a technology or way of working, a feature or, when products hardly differ, the brand's story or even its price. Volvo, for example, has become a synonym for safety. | Add a prompt: if products are alike, what else sets the brand apart, such as story, origin or pricing? | 02 Brand Offering: Key Differentiator | 8 models |
| Price and Quality Tier The price and quality tier says whether the brand is premium, mid-range or value, and what its price should signal. A high price can stand for quality and prestige, while a low price that people find fair adds value. Walmart, for example, builds its identity on low prices. | Add a price and quality tier to Brand Authority: premium, mid or value, and what the price should signal. | 02 Brand Offering: Brand Competence | 3 models |
| Target Customers: Whom the brand is made for, often portrayed as one typical person Target customers are the group for whom the brand is built, described by who they are, what they think and what they value, and split into segments. The key customers are those the brand most wants to be liked by, even though others are served too. Dove's target, as one consultancy reads it, is women fed up with narrow beauty standards. Several models portray the target customer as one typical person with a name, needs, problems, fears and wishes, often called a buyer persona. | Give Target Customers sub-prompts for ranked needs, problem, situation, fears and wishes; the research behind them is X004. | 03 Brand Customers: Key Customers | 9 models |
| Key Stakeholders: Audiences beyond customers whose opinion matters Key stakeholders are the audiences beyond customers whose opinion matters to the brand, such as staff, job candidates, the press, influencers, partners, investors and regulators. The brand chooses and ranks them, and some models put customers in the same ranking. For a place brand, residents and other insiders even help shape the identity. For each audience the brand notes what that audience expects and states what it should think and feel about the brand. | Add a Key Audiences line: the most important audiences beyond customers, ranked, with what each expects and what it should think and feel. | 03 Brand Customers: Key Customers | 5 models |
| Brand Persona: Personality traits The brand persona is the set of human traits that make the brand seem like a person and carry its emotional side. It sets the brand apart, makes it memorable and shapes how every message is read. Harley-Davidson, for example, is macho and freedom-seeking. Some models sketch the persona with a classic story figure, an archetype such as the outlaw or the caregiver, plus what the brand loves and hates; others place it between opposite poles such as friend and authority. Naming the traits the brand is not stops a wanted trait from being read the wrong way. The persona sets the tone of the brand's communication and is a standard of conduct for staff. The people who represent the brand and its typical users shape it too. | Add an is-not line for traits and readings to avoid, and name who carries the persona, such as staff and endorsers, so that all of them convey the same traits. Offer archetypes as a tool, with a line for what the brand loves and hates. | 04 Brand Character: Brand Persona | 31 models |
| Brand Face: Leaders and board as part of the identity The brand face is the leadership of the organisation, the people at the top and the management board, counted as part of the brand's identity. One model places them in its head station, next to the mission, the vision and the values. In this view, a founder who still runs the company is part of who the company is, just as its values are. | Ask under Brand Face which leaders and board members embody the brand and what role they play in the identity. | 04 Brand Character: Brand Face | 1 model |
| Brand Relationship: The role the brand plays toward its customers The brand relationship is the kind of relationship the brand has with its customers and how it acts toward them. The brand can play a human role, such as a friend, a mother or an adviser, and the relationship runs both ways. Campbell's, for example, plays an old-fashioned mother. The same way of acting applies to employees, partners and other stakeholders. | Ask which contributions customers should make, such as user content or events, and extend the relationship to staff and other stakeholders. | 05 Brand Relationship | 7 models |
| Brand Voice: How the brand sounds in words The brand voice is how the brand sounds in words. It is the personality as it shows in language and stays constant, whereas the tone changes with the situation. It is written down as adjectives, as positions between opposites such as funny or serious, and as limits like we are this but not that. Monzo's tone, for example, rests on warm wit, everyday magic and straightforward kindness. | Add voice sliders and limits, we are X not Y, to Brand Relationship. | 05 Brand Relationship | 4 models |
| Distinctive Brand Assets: Logo, mark, colours, design and other signs people recognise Distinctive brand assets are the signs that let people recognise the brand from afar, such as name, logo, colours, typefaces, packaging, characters and sound. They have to be unique, easy to notice and widely known, and each stands for a meaning that the brand defines. McDonald's golden letter, for example, is recognised by two-year-olds. The signs address every sense, including scent and taste, not only the eye. Several models also fix the exact colour values, typefaces, photo style and rules for form early, so that the signs look the same everywhere. | For each signature element, ask which meaning it stands for, and prompt for every sense, not only sight. Note exact colour values, typefaces and imagery style as the detailed form of these signs. | 07 Brand Expression | 22 models |
| Brand Name The brand name is the most basic sign of a brand's identity. It comes out of the creative work on the brand strategy and can lean on a parent or company brand. People judge a name by feeling rather than by reason. The image of the Swedish retailer Gröna Konsum, for example, is shaped partly by names such as Änglamark and Blåvitt. | Name the brand name and its relation to the parent or company name among the signature elements. | 07 Brand Expression | 2 models |
| Tagline: The line the brand keeps for years, not one campaign The tagline is the short line that carries the brand's message to customers and stays with it for years. It must match the positioning, whereas a slogan serves only one campaign. TED, for example, used one line for twenty years before changing it. | Add a tagline line among the verbal signature elements, separate from campaign slogans. | 07 Brand Expression | 1 model |
| Verbal Identity: Key terms and language repeated for years The verbal identity is the brand's language, built to match its visual identity. It covers name, tagline, tone and vocabulary, and it repeats the same key terms over the years. BMW, for example, has varied its joy-of-driving claim for decades and keeps words like dynamic in everything it says. | Split Brand Expression into visual and verbal signature elements, with key terms and claim variations. | 07 Brand Expression | 2 models |
| Key Messages Key messages are the three to five messages the brand communicates consistently, each backed by evidence. They put the brand into words, tell the audience what value it delivers and speak to the audience's problems, hopes and fears. They can be built from the brand's vision, value proposition and personality, and some models count the tagline as their shortest form. A bank, for example, might keep repeating that it is simple, fair and always within reach, with proof for each point. | Add a Key Messages field: three to five messages with proof points. | 07 Brand Expression | 4 models |
| Brand Artifacts: Objects and events that make the brand's story tangible Brand artifacts are the objects and events that let people see, experience and feel the brand's story. They give the story a form people can meet, and good ones stir feeling and draw people in. A pink moustache fixed to the front of a car is one example. | Include experiential artifacts such as objects and events among the signature elements. | 07 Brand Expression | 1 model |
| Key Touchpoints: The contact points that matter most Key touchpoints are the few contact points between brand and customer that matter most. They are chosen for their relevance to the target group and for the gap between what the brand promises there and what it delivers. The sales channels the brand chooses to be found in belong here too, because where a brand is sold says something about it: a brand sold only in its own boutiques is read differently from one sold in every supermarket. | Add ranking criteria to Key Touchpoints: relevance to the target group and the size of the gap between promise and delivery. Name the sales channels the brand wants to be found in, and those it avoids. | 06 Key Touchpoints | 1 model |
| Proven Strengths: Strengths the brand has delivered again and again, its genetic building blocks Proven strengths are the strengths the brand has delivered again and again, so that its success rests on them; one model calls them the brand's genetic building blocks. Each is described by what it does for customers, and the steady delivery shapes how people see the brand. For Miele they include easy-to-understand controls, twenty years of durability and excellent service. | Mark which qualities are proven strengths that customers have experienced again and again, and which are new. | 02 Brand Offering: Functional Benefits | 1 model |
What Changes in the Canvas
These are the conclusions drawn from the list so far.
Brand Essence
What the Models Show: Sixteen models give the identity its own field for the whole in a few words. Kapferer puts it in the centre of the prism, the Brand Key closes with it, and Aaker calls it the umbrella idea that covers everything the brand aims to do. The models confirm that a brand identity without this short form is not finished. They also agree on its job: it sums up the brand identity in a nutshell so that it can be passed on, remembered and used to decide.
What Changes in the Canvas: Nothing is added, but the finding supports the importance of this summary element. It is now described more clearly on the Canvas pages.
Models: Aaker (Brand Vision Model, Core Identity); Kapferer; Brand Key; Wilensky; Brand Essence Wheel; Brand Flower; Whitlock; Yanenko; Brand Onion; Biddle; Dentsu; TAIKN; TBA; The Brand Strategy Canvas
Key Customers
What the Models Show: Every model asks for whom the brand is built, but several go one step further and narrow the answer on purpose. Gramco calls them the key customers: the people the brand most wants to work with or be liked by, while other customers are still served. Dentsu asks for the ideal customer image, the people the brand wants as users and fans. Ebaqdesign asks for the main customer, and TAIKN for the groups with priority. The reason is practical: founders tend to want everyone, and a brand built for everyone stands for nothing in particular.
What Changes in the Canvas: The element Target Customers in Block 03 is renamed Key Customers. The guiding question changes from “for whom is the brand designed” to “who are the few customers the brand is really built for, and whom does it merely serve”. Identity is not about all customers. It is about the key ones. The new name already states the task: not to list everyone who might buy, but to find out who really matters. This also fits the idea of brand identity better. Identity is what a brand wants others to know about it, and that includes who its key customers are, not a full list of possible buyers.
Models: Brand One / Gramco (Key Customers); Dentsu Honeycomb (Ideal Customer Image); Ebaqdesign (Target Audience); TAIKN (Target Groups); The Brand Strategy Canvas (Customer/User Insight)
Brand Competence
What the Models Show: The field in which a brand wants to be seen as especially strong is called competence in the models that have worked out brand identity most thoroughly: Burmann makes the brand’s competences one of the two foundations of identity, Esch places it at the hub of his steering wheel, and Urde lists competences in both of his matrices. Only one model uses the word authority, and there it means the proof of trustworthiness, not the field. In a reading test, nobody understood Brand Authority as this field. It was confused with trust, credibility and the like. Brand Competence was read as what the brand is really good at.
What Changes in the Canvas: The element Brand Authority in Block 02 is renamed Brand Competence. The guiding question keeps the field: a product category, a skill, a usage occasion or a customer problem, and now also names the price tier the brand wants to own.
Models: Identity-Based Brand Management (Brand Competences); Brand Steering Wheel (Brand Competence); Corporate Brand Identity Matrix and Corporate Brand Identity and Reputation Matrix (Competences); Personal Branding Canvas (Competence); TAIKN (Brand Strengths)
Functional Benefits
What the Models Show: The old name Brand Qualities misleads users: many list character traits such as honest or playful, which belong to the Brand Persona. Putting functional in front makes this clearer, but Functional Qualities is not a term used in practice or academia, and users still find it vague. What the element asks for, the models call benefits: Dentsu and the Anatomy of Brand Identity say functional benefits, the Brand Strategy Canvas rational benefits, Biddle product and customer benefits, de Chernatony and the Brand Essence Wheel simply benefits. Aaker and Keller use the same word in their textbooks, paired with emotional and self-expressive benefits. Every reader understood Functional Benefits as what the customer gets from the brand, and readers running a hotel or a consultancy could fill the field without hesitation.
What Changes in the Canvas: The element Brand Qualities in Block 02 is renamed Functional Benefits. The new name is far better established and says more precisely what the element is about: the three to five practical advantages of a product or service that give customers good reasons to choose the brand, such as comfort, convenience or value for money. Nobody will list character traits here any more. Emotional benefits such as prestige stay where they are, in Block 03 with the brand-related self.
Models: Dentsu Honeycomb Model (Functional Benefit); Anatomy of Brand Identity (Functional Benefits); The Brand Strategy Canvas (Rational Benefits); Branding for Builders (Product Benefits, Customer Benefit); Brand Essence Wheel (Benefits); De Chernatony Brand Pyramid (Benefits); 4-D Branding (Functional Dimension); Place Brand Identity Model (Functional Value); Brand Identity Planning Model (Value Proposition: functional, emotional and self-expressive benefits)
Coverage
How Often Each Entry Appears, and Whether the Canvas Carries It
Counts are models, not mentions. Tier A counts weigh more: Tier B contains many derivative models, so a high Tier B count alone does not make an entry important. For the question whether the Canvas misses something, frequency is not the measure: a good idea from one model counts.
| Brand Identity Element | Tier A Models | Tier B Models | Canvas |
|---|---|---|---|
| Brand Persona | 9 | 22 | partly in the Canvas (04 Brand Character: Brand Persona) |
| Brand Essence | 7 | 17 | partly in the Canvas (08 Brand Essence) |
| Distinctive Brand Assets | 7 | 15 | partly in the Canvas (07 Brand Expression) |
| Brand Values | 6 | 13 | partly in the Canvas (04 Brand Character: Brand Culture) |
| Brand Culture | 6 | 2 | partly in the Canvas (04 Brand Character: Brand Culture) |
| Product Attributes | 5 | 8 | partly in the Canvas (02 Brand Offering: Functional Benefits) |
| Value Proposition | 5 | 6 | partly in the Canvas (02 Brand Offering) |
| Product Scope | 4 | 5 | partly in the Canvas (02 Brand Offering: Brand Competence) |
| Brand Relationship | 4 | 3 | partly in the Canvas (05 Brand Relationship) |
| Guiding Philosophy | 3 | 7 | partly in the Canvas (01 Brand Vision) |
| Brand Purpose | 3 | 6 | in the Canvas (01 Brand Vision: Purpose) |
| Brand Vision | 3 | 6 | in the Canvas (01 Brand Vision: Vision) |
| Brand Competences | 3 | 3 | partly in the Canvas (02 Brand Offering: Brand Competence) |
| Brand-Related Self | 3 | 1 | in the Canvas (03 Brand Customers: Brand-related Self) |
| Key Differentiator | 2 | 6 | partly in the Canvas (02 Brand Offering: Key Differentiator) |
| Brand Heritage | 2 | 2 | partly in the Canvas (04 Brand Character: Brand Culture) |
| Brand Origin | 2 | 2 | partly in the Canvas (04 Brand Character: Brand Culture) |
| Reasons to Believe | 2 | 2 | partly in the Canvas (02 Brand Offering: Brand Competence) |
| Price and Quality Tier | 2 | 1 | partly in the Canvas (02 Brand Offering: Brand Competence) |
| Prototypical User | 2 | 1 | in the Canvas (03 Brand Customers: Prototypical User) |
| Branded Spaces and Events | 2 | 1 | in the Canvas (06 Key Touchpoints) |
| Brand Promise | 1 | 8 | partly in the Canvas (01 Brand Vision: Mission) |
| Target Customers | 1 | 8 | partly in the Canvas (03 Brand Customers: Key Customers) |
| Functional Benefits | 1 | 7 | in the Canvas (02 Brand Offering: Functional Benefits) |
| Emotional Benefit | 1 | 7 | in the Canvas (03 Brand Customers: Brand-related Self) |
| Key Stakeholders | 1 | 4 | partly in the Canvas (03 Brand Customers: Key Customers) |
| Brand Ambition | 1 | 3 | partly in the Canvas (01 Brand Vision: Ambitions) |
| Corporate Behaviour | 1 | 3 | partly in the Canvas (04 Brand Character: Brand Culture) |
| Social Responsibility | 1 | 1 | partly in the Canvas (04 Brand Character: Brand Culture) |
| Frame of Reference | 1 | 1 | in the Canvas (02 Brand Offering: Brand Competence) |
| Brand Name | 1 | 1 | partly in the Canvas (07 Brand Expression) |
| Product and Service Design | 1 | 0 | partly in the Canvas (07 Brand Expression) |
| Brand Community | 1 | 0 | in the Canvas (03 Brand Customers: Brand Community) |
| Brand Voice | 0 | 4 | partly in the Canvas (05 Brand Relationship) |
| Key Messages | 0 | 4 | partly in the Canvas (07 Brand Expression) |
| Brand Mission | 0 | 3 | partly in the Canvas (01 Brand Vision: Mission) |
| Brand Narrative | 0 | 2 | partly in the Canvas (04 Brand Character: Brand Theme) |
| Verbal Identity | 0 | 2 | partly in the Canvas (07 Brand Expression) |
| Rallying Cause | 0 | 1 | partly in the Canvas (01 Brand Vision: Purpose) |
| Brand Point of View | 0 | 1 | partly in the Canvas (04 Brand Character: Brand Culture) |
| Brand Experience | 0 | 1 | partly in the Canvas (06 Key Touchpoints) |
| Brand Face | 0 | 1 | partly in the Canvas (04 Brand Character: Brand Face) |
| Tagline | 0 | 1 | partly in the Canvas (07 Brand Expression) |
| Brand Artifacts | 0 | 1 | partly in the Canvas (07 Brand Expression) |
| Key Touchpoints | 0 | 1 | partly in the Canvas (06 Key Touchpoints) |
| Proven Strengths | 0 | 1 | partly in the Canvas (02 Brand Offering: Functional Benefits) |
Outside Brand Identity
| Element | Tier A Models | Tier B Models | Kind |
|---|---|---|---|
| Brand Positioning | 4 | 6 | Process and Implementation |
| Communication Channels and Campaign Messages | 3 | 10 | Process and Implementation |
| Internal Branding | 3 | 2 | Process and Implementation |
| Brand Research and Controlling | 3 | 1 | Process and Implementation |
| Extended Identity | 3 | 0 | Process and Implementation |
| Brand Strategy and Action Plan | 2 | 5 | Process and Implementation |
| Corporate Strategy as Frame | 2 | 1 | Business and Strategy |
| Competitors | 1 | 5 | Analysis Input |
| Brand Image | 1 | 4 | Perception and Outcome |
| Brand Strength and Equity | 1 | 3 | Perception and Outcome |
| Strategic Imperatives | 1 | 3 | Process and Implementation |
| Brand Governance | 1 | 3 | Process and Implementation |
| Consumer Insight | 1 | 2 | Analysis Input |
| Brand Architecture | 1 | 2 | Business and Strategy |
| Competitive Landscape | 1 | 1 | Analysis Input |
| Customer Analysis | 1 | 1 | Analysis Input |
| Situation Analysis | 1 | 1 | Analysis Input |
| Brand Guidelines and Manuals | 1 | 1 | Process and Implementation |
| Geographic Scope | 1 | 1 | Business and Strategy |
| Co-Branding and Partnerships | 1 | 1 | Business and Strategy |
| Premium Pricing | 1 | 0 | Business and Strategy |
| Brand Performance | 1 | 0 | Perception and Outcome |
| Distribution Channels | 1 | 0 | Business and Strategy |
| Legal Brand Protection | 1 | 0 | Process and Implementation |
| Brand Extension | 1 | 0 | Business and Strategy |
| Market and Environment Conditions | 0 | 3 | Analysis Input |
| Awareness and Recognition | 0 | 2 | Perception and Outcome |
| Perceived Differentiation | 0 | 2 | Perception and Outcome |
| Perceived Relevance and Attractiveness | 0 | 2 | Perception and Outcome |
| Cultural Moment | 0 | 1 | Analysis Input |
| Loyalty | 0 | 1 | Perception and Outcome |
| Willingness to Support | 0 | 1 | Perception and Outcome |
| Perceived Performance | 0 | 1 | Perception and Outcome |
| Credibility | 0 | 1 | Perception and Outcome |
| Trustworthiness | 0 | 1 | Perception and Outcome |
| Perceived Responsibility | 0 | 1 | Perception and Outcome |
| Familiarity | 0 | 1 | Perception and Outcome |
| Perceived Social System of a Nation | 0 | 1 | Analysis Input |
| Perceived Leadership and Growth of a Nation | 0 | 1 | Analysis Input |
| Perceived National Heritage | 0 | 1 | Analysis Input |
| Perceived Nation People | 0 | 1 | Analysis Input |
Method
How This List Was Built
- Inventory: All elements were taken from the Atlas profiles, which document each originator's own definitions with page references. The grouping is the originator's, not ours.
- One Idea per Element: Every element was read in its full definition, with its example, and the idea behind it was written down in one line. An element that carries two ideas got two lines. Nothing was skipped, and no idea was dropped for being rare.
- Identity Test: Each element had to pass three questions drawn from the Atlas definition of a brand identity model. Content: is it a field one fills in for the target identity, not an activity, a measurement or an analysis? Direction: does the brand owner decide it, rather than it being measured at the receiver? Timing: does it belong to the identity itself, not to the analysis before or the implementation, steering and portfolio decisions after? Only elements with three times yes are brand identity elements; the others are listed in the second table.
- Merging: Ideas were merged into one entry only when they mean the same thing, checked against the original definitions, never by the similarity of names. What is only related stays separate. Every entry lists its sources.
- Plain Words: Each entry is explained in everyday language, in our own words with the same meaning as the originators, with an example from the models.
- Checking: An independent review went through every merge, every explanation and every placement against the original definitions; findings were corrected and the review repeated until it ended without a finding. Open questions that need the author's decision are marked.
- Limits: The definitions shown under each entry are abridged; the By Model view (button under the Element List) carries the full definition of every element, and the profile pages carry the sources. The judgement whether the Canvas carries an idea rests on the Canvas description as published.
Status: 28 October 2026. Part of the Brand Identity Model Atlas by Klaus Heine.
Part of the Brand Identity Model Atlas. The atlas underpins the Brand-Building Canvas: a practical one-page brand identity and strategy framework for building, auditing, and repositioning brands. Download the PDF or PowerPoint template, or compare all brand identity models in the overview.